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Fixed
Fixed in 2022.3.33f1
Votes
1
Found in
2022.3.28f1
Issue ID
UUM-71927
Regression
Yes
[XR] Camera view rendered by the RenderTexture is not updated at runtime when XR is enabled
Steps to reproduce:
1. Open the attached user's project "Report.zip"
2. Connect Oculus link with Quest 2/3
3. Make sure OpenXR or OculusXR is selected as the XR Plugin
4. Enter Play Mode
5. In the Hierarchy, select the "Quad" GameObject and move it along the X or Y axis
6. Observe the Camera view rendered by the RenderTexture not updating
Expected Result: Camera view rendered by the RenderTexture is not updated
Actual Result: Camera view rendered by the RenderTexture is updated (See attached repro.mp4)
Reproducible with: 2022.3.23f1, 2022.3.28f1
Not reproducible on: 2021.3.38f1, 2022.3.22f1, 6000.0.1f1
Reproducible with these devices:
VLNQA00609 - Oculus Quest 3 (Quest 3), CPU: Snapdragon XR2 Gen 2 (SM8550), GPU: Adreno 740, OS: 12
VLNQA00415 - Oculus Quest 2 (Quest 2), CPU: Snapdragon XR2, GPU: Adreno 650, OS: 12
Testing Environment: Windows 11
Not reproducible on: No other environment tested
Notes:
-Reproducible in Windows Standalone Player and Editor
-Reproducible with OculusXR and OpenXR plugins
-Oculus Link has to be enabled to reproduce the issue
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