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[Terrain] Removing last texture results in IndexOutOfRange exception
Removing last texture results in IndexOutOfRange exception 2. How we can reproduce it using the example you attached 1) Open attac... Read more
[Cloth] When an object is small (less than 1 in scale), cloth preview ve...
Steps to repro: 1. Open attached project 2. Open scene 3. select the plane object 4. in the inspector, edit the cloth constraints u... Read more
[Cloth] Disabling a cloth component and entering play mode produces an O...
Steps 1. Open project & scene 2. select plane, disable cloth component 3. press play, observe out of range errors. 4. stop playing ... Read more
[Timeline] ArgumentException: Getting control 2's position in a group wi...
1. What happened ArgumentException: Getting control 2's position in a group with only 2 controls when doing Repaint when selecting ... Read more
[Timeline] Object rotations are inverted after animation track removed f...
Object rotations are inverted after their animation track is removed from Timeline 2. How we can reproduce it using the example you... Read more
[Timeline] Fields in Inspector edited during Timeline record are stuck t...
1. What happened Fields in Inspector edited during Timeline record are stuck to their starting value and scrubbing doesnt reflect c... Read more
[Inspector] Cant use arrow keys to navigate Add Component menu
Cant use arrow keys to navigate Add Component menu 2. How we can reproduce it using the example you attached 1) Open attached proj... Read more
[Editor] Missing scripts are now titled "Nothing Selected" and enabling ...
Missing scripts are now titled "Nothing Selected" (used to be blank) and enabling them throws"ArgumentNullException: Argument cannot... Read more
[Timeline] Timeline on Camera resets its position to (0,3,0) when not se...
When adding a position track for a camera and adjusting, if Camera is then unselected the camera moved to world (0,3,0) 2. How we c... Read more
[Timeline] Can key objects in non-active scenes (multiscene) but the ani...
Can key objects in non-active scenes (multiscene) but the animator reference is lost when entering play mode (destructive) This is ... Read more
All about bugs
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