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By Design
By Design in 6000.0.X
Votes
0
Found in
2021.3.38f1
2022.3.29f1
6000.0.2f1
Issue ID
UUM-71937
Regression
No
The "Compress Tilemap Borders" function is not working when used via the Context Menu or through Script
How to reproduce:
1. Open the attached “IN-74639.zip” Project
2. Open the “SampleScene”
3. Expand the “Grid” Game Object in the Hierarchy and select the “Tilemap” Game Object
4. Press the Kebab Button of the “Tilemap” Component in the Inspector Window
5. Press the “Compress Tilemap Bounds” Button
6. Observe the Scene View
Expected result: The “Tilemap” GameObject is aligned or compressed with the “Grid” GameObject borders
Actual result: Nothing of note happens
Reproducible with: 2021.3.38f1, 2022.3.29f1, 6000.0.2f1
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Note: Reproducible on a New Project
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Resolution Note:
The Rect tool shows the bounds of the Tilemap based on the Grid spaces used by Tiles. It does not show the bounds of what is rendered by the TilemapRenderer which are smaller than or equal to the Grid spaces used (smaller in this case).
Resolution Note (6000.0.X):
The Rect tool shows the bounds of the Tilemap based on the Grid spaces used by Tiles. It does not show the bounds of what is rendered by the TilemapRenderer which are smaller than or equal to the Grid spaces used (smaller in this case).