Search Issue Tracker
Won't Fix
Votes
1
Found in
2017.3.1p1
Issue ID
1010976
Regression
No
Mixed Reality Portal Simulator yells into speakers when run from Editor
Steps to reproduce:
1. Create a new project
2. Switch platform to Windows Store
3. Enable XR support
4. Play the scene (make sure that Simulation is on in Mixed Reality Portal)
5. The transition sound during the cool scene change animation starts very attenuated and all of a sudden explodes into a very noisy loud unbearable finish
Actual results: The transition sound during the cool scene change animation starts very attenuated and all of a sudden explodes into a very noisy loud unbearable finish
Expected results: The transition sound during the cool scene change animation should start quieter and not so sudden
Reproduced with: 2017.2.2p1, 2017.3.2f1, 2018.1.0b11, 2018.2.0a5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (2019.1.X):
XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.