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Fixed
Fixed in 6000.1.0b11, 6000.2.0a7, 7000.0.0a27
Votes
0
Found in
6000.0.40f1
6000.1.0b8
6000.2.0a5
7000.0.0a27
Issue ID
UUM-98259
Regression
No
The text is distorted when using UIToolkit Advanced Text Generator with a Font Asset that has Multi Atlas Textures enabled
How to reproduce:
1. Open the “FontIssueStripped.zip“
2. Navigate to the “Assets > Editor“ folder in the Project windows
3. Open the “SimpleCustomEditor.uxml“ file in the UI Builder window
4. Type the “abcdefghjklmnop“ text in the Label
5. In the UI Builder Labels Inspector “Inlined Styles > Text“ section set Text Generator Type to Advanced
6. Save the changes
7. Observe the text in the Viewport
Expected result: Text is not distorted
Actual result: Text is distorted
Reproducible with: 6000.0.40f1, 6000.1.0b8, 6000.2.0a5
Could not test with: 2022.3.59f1 (Advanced Text Generator not available as a feature)
Reproducible environment: macOS 15.3 (Intel), Windows 10 (22H2), macOS 15.2 (M4 Max)
Not reproducible environment: No other environment tested
Notes:
- Sometimes after the project is closed and reopened the issue does not reproduce until you edit the text in the Label and set the Text Generator Type to Standart and back to Advanced
- To reproduce the Font asset must have Multi Atlas Textures enabled and the Atlases must be full
- Reproducible in the Player
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Resolution Note (fix version 7000.0.0a27):
Fix Multi-Atlas for ATG
Resolution Note (fix version 6000.2.0a7):
Fix multi-atlas support for ATG