Search Issue Tracker

Active

Under Consideration for 6000.0.X, 6000.2.X, 6000.3.X, 6000.4.X

Votes

3

Found in

2022.3.57f1

6000.0.38f1

6000.1.0b5

6000.2.0a3

6000.3.0a1

6000.4.0a1

Issue ID

UUM-98262

Regression

No

MeshColliders ignore contactOffset when Rest Offset > 0 on TerrainCollider causing jitter

-

How to reproduce:
1. Open the attached “IN-94579” project
2. Open the “SetSeparationBug” scene
3. Enter Play mode
4. Press the “ScriptHolder” in the Hierarchy
5. In the Inspector, move the Rest Offset slider to 0.2
6. Observe the result

Expected result: All cubes hover without jitter
Actual result: The red cubes on the right side jitter

Reproducible in: 2022.3.57f1, 6000.0.38f1, 6000.1.0b5, 6000.2.0a3

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Comments (2)

  1. BiscuitsMx

    Jul 01, 2025 18:40

    Well, we migrated to Unity 2022 for other reasons, so a fix in that would be very welcome, thanks:)

  2. BiscuitsMx

    Feb 20, 2025 10:58

    I reported this originally in Unity 2021.3.33f1, we really need this fixed in 2021.3, thanks:)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.