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UIElements box.style.borderWidth property is not updated in the Editor w...
How to reproduce: 1. Open attached "project-1167305.zip" project 2. In the Editor select "Window" -> "UIElements" -> "ExampleWindow"... Read more
The sample rate of animation imported to Unity is set 12.5fps if lower t...
How to reproduce: 1. Open the attached project 2. Open and play 1.scene ( compare two clips with sampleRate-10 & sampleRate-60) 3. S... Read more
Bolt Update Random Range node set users values to min0 and max0
When upgrading unity Editor from versions before to 2021.1, to 2021.1 and more, the random range api changed and it break all user d... Read more
[ProBuilder] Exported .obj files opens in Xcode/text Editors by default ...
Steps On Reproduce: 1. Open attached Project 2. Select Cube in the Inspector and Click Export in ProBuilder Window 3. Select .obj a... Read more
[2D] [Sprite Shape] Error generated when using a default sprite for Corn...
[2D] [Sprite Shape] Error generated when using a default sprite for Corner sprite or Angle Range sprite in Sprite Shape Profile Ste... Read more
[ShaderGraph] Pasting node with mouse doesn't paste near location of the...
This is confusing when you navigate elsewhere in the graph to paste a node, then when you paste it appears that nothing happens. Nod... Read more
Double clicking on a script throws an InvalidOperationException
Steps to reproduce : - create a new C# script - double click it and notice the error InvalidOperationException: Operation is not v... Read more
Unity generates .csproj file with incorrect <LangVersion> value for Visu...
Reproduction steps: 1. Create a new Project 2. Set external editor to VS Code (Edit -> Preferences -> External Tools -> External Scr... Read more
Building il2cpp fails with message about failed stevedore download
When building for Windows with IL2CPP a project may fail to build with a bad error message if Windows 10 SDK is not installed. Buil... Read more
UI Document component warning doesn't parse newline characters correctly
Steps to reproduce: 1. Open a new project 2. Add a UI Document component to any Game Object 3. Observe the error asking the user ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL