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[SW-unity-6-1] The light flickers when “Alpha Blend” Overlap Operation i...
Steps to reproduce: 1. Open the attached "IN-93249" project 2. Open the "Main" Scene and enter Play mode 3. Move the character to... Read more
[Windows] Unity crashes when stays unfocused for a while
Regression from revious build - Version 5.4.0b7 (b558e46def43) Steps: 1. Open Unity with some project 2. Switch to another applicati... Read more
[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...
How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more
WebGL - local webserver sometimes throws error and can't load game
The local webserver spawned by the Editor when you select "Build and run" sometimes throws an error and build doesn't load: An err... Read more
[Memory Profiler] Some Snapshots do not have any Managed Objects that ha...
This Bug was split off from Case 1381034 When grouping the Diff All Objects Table's Diff column, there is a huge difference between... Read more
Duplicating a game object causes freeze or crash on GameObject::IsActive...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. In the Hierarchy, select GameObject 4. Duplicate t... Read more
IncrementCounter() does not increment RWStructuredBuffer's counter value...
Steps to reproduce: 1. Open the attached project (case_1205146-CSBug.zip) 2. Load the "DemoScene" scene (Drag it from Project/Scenes... Read more
Using TryDequeue on an empty NativeQueue stops the queue from receiving ...
How to reproduce: 1. Open the attached "NativeQueue Test.zip" project 2. Open "SampleScene" 3. Enter Play mode and inspect the conso... Read more
[URP] Bokeh Depth of Field is applied incorrectly when the Main Camera h...
How to reproduce: 1. Open the user's attached "DOFInconsistency.zip" project 2. Open the "SampleScene" Scene 3. Observe the Depth of... Read more
The actual position of the Caret is offset when you have a UTF32 charact...
Reproduction steps: 1. Open the attached project "Case_1299799" and load "SampleScene" 2. Enter Play Mode 3. Click on the Input Fiel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL