Search Issue Tracker
By Design
Votes
0
Found in [Package]
4.0.2
Issue ID
1201861
Regression
Yes
[ProBuilder] Exported .obj files opens in Xcode/text Editors by default on Mac
Steps On Reproduce:
1. Open attached Project
2. Select Cube in the Inspector and Click Export in ProBuilder Window
3. Select .obj as the export format in the Options window
4. Double click on the exported file to open it
Expected Result: File opens in 3d model software if available
Observed Result: File Opens in Xcode/text editor
Checked with Unity Version: 2020.1.0a15, 2019.3.0f1, 2019.1.014f1
Reproducible In: 4.1.2, 4.0.2
Not Reproducible In 3.10.1(Exporting in obj wasn't supported)
Environment: Occurs only on Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
The application opened for a file extension is an operating system preference. To change the default application for an extension:
1. Select the file in Finder
2. File/Get Info
3. Under the "Open with:" section, select the application to open this extension