Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.5.0a1
Issue ID
793849
Regression
Yes
Double clicking on a script throws an InvalidOperationException
Steps to reproduce :
- create a new C# script
- double click it and notice the error
InvalidOperationException: Operation is not valid due to the current state of the object
System.Collections.Stack.Peek () (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections/Stack.cs:321)
UnityEngine.GUILayoutUtility.EndLayoutGroup () (at C:/buildslave/unity/build/Runtime/IMGUI/Managed/GUILayoutUtility.cs:289)
UnityEditor.DockArea.EndOffsetArea () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:430)
UnityEditor.DockArea.OnGUI () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:352)
*Note:
Regression from 5.4b17.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- On Script import/reimport MonoImporter does not generate consistent results due to updating Custom packages
- [Entities Graphics] Size of the Content Update generated folder increases when changes are made to the Scene
- In Play Mode, an extra Sync Call is made every frame when a GameObject has a Rigidbody 2D component
- Crash on block_remove when a scene is opened in a specific project
- The GameObject with a Hinge Joint Component does not return to the initial position when the Use Motor property is toggled off
Add comment