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Editor hangs when a GameObject is dragged down in the Hierarchy window a...
Reproduction steps: 1. Open the attached ‘DragIssue' project 2. Open the ‘SampleScene’ 3. In the Hierarchy window drag the ‘Main ... Read more
[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project 2. Build to iOS 3. Press "Native Res" twice it will switch from native to lower and from lower to native 4.... Read more
An empty rectangle is displayed over the main Unity Editor Layout when o...
Reproduction steps: 1. Open the user’s attached project 2. Observe the empty rectangle in the bottom left corner Expected resul... Read more
Mask component doesn't add Image component in spite of dependency
Steps to reproduce: 1. Open attached project "scrollRectAndMask" 2. Open "repro" scene 3. Navigate Canvas>Panel>GameObject in hierar... Read more
Profiler's 'Call Stacks' button gets out of sync with PlayerConnection w...
How to reproduce: 1. Open the attached project '1377934.zip' 2. Open Build Settings and enable Development Build 3. Build and Run on... Read more
[Linux] Bug Reporter GTK window has padding inside making the edges tran...
Reproduction steps: 1. Create a new project 2. Click Help > Report a Bug… 3. Set the Bug Reporter window to be maximized 4. Obse... Read more
Lightmapper stalls while baking a scene with high Lightmap Resolution
Steps to reproduce: 1. Open CornellBox project 2. On the Lighting Settings, change the settings on the attached screenshot. Result:... Read more
[Android] Gradle build fails when there's a settings.gradle file in the ...
Repro steps: 1. Open attached project 2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Document... Read more
Second "Build" fails when animation window is opened
To reproduce: 1. Open attached project 2. Open "game" scene 3. Open Animation window 4. Build for iOS 5. Select "_GameController" ga... Read more
[Mac][Linux] "Could not create asset from <...> File could not be read" ...
Reproduction steps: 1. Open new Unity Project 2. In Package Manager window, Add package from git URL -> https://github.com/Unity-Tec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL