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[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...
How to reproduce: 1. Open the user's project 2. Enter the Play Mode 3. Exit the Play Mode Expected result: Editor does not crash Ac... Read more
AudioUtil plays AudioClip in mono when it is cloned
Reproduction steps: 1. Open user's attached project 2. Go to Window > AudioUtil Bug Demo Window 3. In the Project window, select "St... Read more
All Console entries disappear when clicking on them
How to reproduce: 1. Open the attached '1160745_stripped' project 2. Open 'SampleSelector' scene 3. Go to Play Mode 4. Click on any ... Read more
[Hub] Errorlevel value is set to 1 when executing Hub CLI commands
How to reproduce: 1. Download and extract the "HubErrorLevel.zip" attachment 2. Open the Test.bat file with a text editing program 3... Read more
TextMesh Pro Input text clips when the spacebar is continuously pressed
Reproduction steps: 1. Open the attached project "1376369.zip" 2. Open Assets > Scenes > SampleScene 3. Enter Play Mode 4. Type any ... Read more
Regression: Errors on upgrading project "File ProjectSettings/ProjectSet...
Regression: Errors on upgrading project "File ProjectSettings/ProjectSettings.asset couldn't be written" when you opening this proj... Read more
GPU instancing is not working with procedurally generated meshes
Reproduction steps: 1. Open the project 2. Open the only scene 3. Play the scene 4. Open the Frame Debugger 5. Notice that meshes ar... Read more
[ARDemoScene][iOS] Next tap event lost after object deletion
*Steps to reproduce:* 1. Unzip and open attached project. 2. Use Unity 2022.3.52f1 or 6000.0.25f1 to open the ARDemoScene scen... Read more
SetText(char[] ) method doesn't change text attribute in Build
How to reproduce: 1. Download and open project 'TextMeshPro.zip' from Google Drive 2. Open Scene 'SampleScene' 3. Enter Play Mode 4.... Read more
[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...
1. Open attached project 2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL