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[LWRP] Point lights colors are not blended when Particle System is added...
How to reproduce: 1. Open the attached '1200511-Point-light-blending-issue.zip' project 2. Open 'TestScene' Scene 3. Observe the Col... Read more
NormalMap Tiling not working on Mobile Bumped Diffuse shader
To reproduce: 1. Open attached project ("794072.zip") 2. Open "test" scene 3. Select "New Material" material from the Assets folder ... Read more
InvalidKeyException' is thrown when key is a String Array in DownloadDep...
Reproduction steps: 1. Open the attached 'New Unity Project' 2. Open the 'AddressablesExample' Scene 3. Go to the 'Window -> Asset M... Read more
URP has no gamma correction for LightProbes
How to reproduce: 1. Open attached "1268911.zip" and Scenes/SampleScene scene 2. Navigate to Edit/Project Settings/Player 3. Set Oth... Read more
Looping a portion of an animation with blended transitions
How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Select the TriggerDamageAtMidpoint game object - In th... Read more
Crash at GfxDeviceD3D11Base::EndBufferWrite when launching Unity with a ...
Workaround: -update graphics card drivers -Use -force-glcore argument when launching Unity. You can read more about command line arg... Read more
Errors are thrown when using keywords defined in a BlackBoard with Custo...
Steps to reproduce: 1. Open user's attached project "ShaderGraphPlus.zip" 2. Navigate to Project -> Assets -> Materials and open "Ne... Read more
UnloadUnusedAssets unloads assets that are referenced through thread loc...
How to reproduce: 1. Build & Run development build of the attached project 2. Wait Actual result: The used texture gets deleted aft... Read more
NativeTests fail when running Editor through Command Prompt
How to reproduce: 1. Open the Command Prompt 2. Navigate in the Command Prompt to the Unity Editor folder containing "Unity.exe" 3.... Read more
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