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UIElements ListView is not updated/populated when adding elements to it ...
Reproduction steps: 1. Open the "UIToolkit.zip" project attached by the user 2. Open the PresetWindow (Test > PresetWindow) 3. Drag ... Read more
Thumbnail in the project window is not updated when a sprite's texture i...
How to reproduce: 1. Open the attached project "case_1351651-Project.zip" 2. Import the attached AssetPostprocessor 3. In the Projec... Read more
Game View is maximized instead of tab being switched when clicking on a ...
How to reproduce: 1. Open attached project "Test.zip" 2. Open "Sample" scene 3. Enter Play Mode 4. Try to open Scene window Expecte... Read more
Unity Editor is completely pink upon opening
How to reproduce: 1. Open Unity Editor Expected results: all of the windows in Editor are visible and usable Actual results: Editor... Read more
[XR Interaction Toolkit] ARGestureInteractor can filter out valid gestur...
The ARGestureInteractor class incorrectly filters out some ARBaseGestureInteractable objects when generating valid targets for inter... Read more
[VFX Graph] [Shadergraph] Plugging Age into a Shadergraph property in a ...
Does not repro in Version: 2021.1.16f1.2827.13 Repros in Version: 2022.1.0a3.470 Repro steps: 1. Use a project with HDRP 2. Create a... Read more
[HDRP] Probuilder mesh's texture disappears after enabling Path Tracing
How to reproduce: 1. Open the user's attached "ProBuilderTexturesNotAppearingInPathTracing.zip" project 2. Open the "PathTracingText... Read more
Performance regression in URP template standalone build duration, shader...
Steps to reproduce: 1. Create a new URP project 2. Attempt to build standalone player on macOS Expected result: Project builds in a... Read more
[2D][Sprite Atlas v2] Upgrading atlas to v2 causes objects in folders to...
[2D][Sprite Atlas v2] Upgrading atlas to v2 causes objects in folders to become ungrouped Repro steps: 1. Observe atlas_v1 in Asset... Read more
Base Prefab is referenced in Unity Event when making specific revert on ...
How to reproduce: 1. Open the attached "case_1287926.zip" project and Scenes/SampleScene scene 2. In the Hierarchy window, select Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time