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2019.4 - Element 'Style' has no registered factory method.
1) Create a project in 2019.4 2) Add localization package 3) Open Project Settings/Localization Error will be thrown Element 'Styl... Read more
WaitForCompletion: Selected Locale is null
1) Open project Eror-with-localization-main 2) Press play 3) Notice errors 4) Disable the WaitForCompletion flag on the Text compone... Read more
AssetDatabase.GetMainAssetTypeAtPath() sometimes loads objects when deri...
Reproduction steps: 1. Open the project in the attached GetMainAssetTypeAtPath_Bug.zip 2. Run the test script using the menu item 'T... Read more
UI breaking when switching platforms to build.
*Reproducible on:* * VS version: 1.7.3 * Unity version: 2021.2.0b2-b4 * Platforms: Windows 10 and macOS *Steps to Reproduce:* # Cre... Read more
[Android] Italic Font Style differs between Editor and devices
How to reproduce it: 1. Open the attached project "Font Bug.zip" 2. Load the "FontStyleIssues" Scene 3. Open the Game view 4. Build ... Read more
Increment Snapping lock gets disabled when the X value is changed
Steps to reproduce: 1. Open the attached project "SnappingIssue.zip" 2. Open Scenes/SampleScene in the Project window 3. Open the In... Read more
[Cinemachine] GC Allocation increase when using UpdateTargetCache function
How to reproduce: 1. Open the attached "CinemachineTest.zip" project and Scenes/SampleScene scene 2. Enter the Play mode 3. Open the... Read more
Lightbaking breaks when baking multi-scene setups with different scene c...
How to reproduce: 1. Open the attached project's Scenes labeled "Loc_geo" and "Loc_log" 2. Load the "Mis_1_geo" and "Mis_1_log" scen... Read more
InputField gets scrolled upwards when the Text component has a non zero ...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. Enter the Play mode 4. Focus the input field 5. Start... Read more
HDRP Camera Binder throws error
HDRP Camera Binder throws errors and its depthBuffer and colorBuffer properties are not working: Error assigning 2DArray texture to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time