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[XR] Camera view rendered by the RenderTexture is not updated at runtime...
Steps to reproduce:1. Open the attached user's project "Report.zip"2. Connect Oculus link with Quest 2/33. Make sure OpenXR or Oculu... Read more
HDRP Sorting Priority not working when Render Pass is locked on a parent...
Steps to reproduce: 1. Extract the unity package attached 2. Select the "Priority 0 Variant" material and change it's priority 3. No... Read more
[Quest] The Player crashes when XR.XRSettings.eyeTextureResolutionScale ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/EyeRenderScale.unity” Scene3. Switch to Android Plat... Read more
Crash on mono_log_write_logfile when opening a specific project
Reproduction steps:1. Open the attached “Jump” project2. Observe the Editor Expected result: The Editor does not crashActual result:... Read more
The "Compress Tilemap Borders" function is not working when used via the...
How to reproduce:1. Open the attached “IN-74639.zip” Project2. Open the “SampleScene”3. Expand the “Grid” Game Object in the Hierarc... Read more
[Rendering Debugger] Shortcut in documentation to open window doesn't work
Steps to reproduce: Create a new Universal 3D project. Following Rendering Debugger documentation pages: Hit Ctrl+Delete on macOS (o... Read more
Requested destroyCancellationToken reports as not requested when not cal...
How to reproduce:1. Open the attached project "1835090.zip"2. Enter Play Mode Expected results: No errors are thrown in the Console ... Read more
[VFX Graph] Capacity Issue when using GPUEvent and Strips.
Steps to reproduce: 1. Open a Unity Project 2. Import the Provided unity package 3. in a new scene, Drag and Drop theVFXG_STRip_GPUE... Read more
"Broken text PPtr in file(Assets/GemHunterMatch/Characters/Mermaid/Anima...
How to reproduce:1. Create and open a new project2. Import https://assetstore.unity.com/packages/essentials/tutorial-projects/gem-hu... Read more
.wav and .ogg audio files can't be imported to the project when the WebG...
How to reproduce:1. Open the user-attached project “EmptyProject”2. Make sure the “WebGL” Platform is selected3. In the Project wind... Read more
All about bugs
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