Search Issue Tracker
Duplicate
Votes
0
Found in
2022.1.0a4
Issue ID
1354058
Regression
Yes
Performance regression in URP template standalone build duration, shader variants take hours to compile on macOS
Steps to reproduce:
1. Create a new URP project
2. Attempt to build standalone player on macOS
Expected result: Project builds in a reasonable time
Actual result: Paint1G_WAnim_Shader shader variant compilation takes hours to finish
Reproduced with: 2022.1.0a4
Didn’t Reproduce with: 2022.1.0a3, 2021.2.0b5, 2021.1.16f1, 2020.3.15f1, 2019.4.29f1
Note: Reproduced on macOS only, windows build time is unchanged
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Add comment