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[Profiler] Crashing when RefreshV2 is called during Application::CoreShu...
Steps to repro:1a. Open a new HDRP template project1b. Open profiler window2. Go to Edit > Project Settings > Player3. Toggle ... Read more
GameObject's color state is not reset when Timeline's Animation Clip Ext...
How to reproduce:1. Open user's attached "UnityBug-Extrapolation.zip" project2. Open "SampleScene" Scene3. Select the "Cube" GameObj... Read more
[macOS] Graphics artifcats are visible in the scene view when using the ...
Steps to reproduce: 1. Download the attached project and open the SampleScene2. In the scene view, toggle the post effects toggle3. ... Read more
Crash on ShaderLab::IntShader::CreateLocalKeywordRemap when loading cust...
Reproduction steps:1. Download and open the user-submitted project2. Build and run for Windows-- Observe the crash Reproducible with... Read more
Images with EncodeToJPG and EncodeToTGA encoding have blue tint when Tex...
How to reproduce:1. Open the attached '1259972.zip' project2. Open 'Script' script and observe textures' TextureFormat3. Enter Play ... Read more
URP not rendering with a Renderer Feature before rendering shadows
How to reproduce:1. Open the attached SampleURP.zip project-Actual: Notice nothing is rendered in the Game view (also when you run t... Read more
URP non directional lights have no effect on WebGL build when it uses We...
To reproduce:1. Open attached project ("case_1260261.zip")2. Enter Play mode > observe the Scene view3. Build and run > observ... Read more
[UX] Newely-opened VFX assets don't always focus on the graph
Repro steps: 1. Open a VFX.2. (Sometimes) observe it is not visible. The aim is to address situations such as this:https://forum.uni... Read more
[Scene/Game View] Locking the Snap Settings to X-axis overwrites the cus...
Customised values of the Y and Z axis are overwritten on locking the 'Move' or 'Size' setting to Uniform X-axis.Refer to the attache... Read more
Calling WebCamTexture.Play() causes an NSInternalInconsistencyException ...
How to reproduce:1. Open the project "1217018.zip"2. Build for iOS3. Deploy the project on an iOS device Expected result: the projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected