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Label on text fields changing due to wrong node focus.
*Reproducible on:* * "main" branch commit: 1adb7600866e6f31a876436b16a3ba769351e60e * Unity version 2021.1 * Platform: Windows 10... Read more
Package Manager "In Project" Packages take a while to load initially eve...
Reproduction steps: 1. Create and open a project 2. Open the Package Manager window (Window > Package Manager) Expected result: The... Read more
"'ReadOnlySpan<>' does not exist in the namespace 'System'" error is thr...
How to reproduce: 1. Create a new project using the default 3D template 2. Import the 'Visual Scripting' package 3. In the Project W... Read more
Gizmos on the objects fade away when zooming out in the Scene View
Steps to reproduce: 1. Open the attached project "GizmoBug.zip 2. Open Scenes/SampleScene in the Project window 3. Select Far object... Read more
Renaming the Material removes the selection cursor and makes the selecti...
How to reproduce: 1. Open the user's attached "2021-2-bugs.zip" project 2. Select the "Mat1" Material in the Project window 3. Renam... Read more
[InputSystem] QueueStateEvent exceptions when it is being called from an...
Reproduction steps: 1. Open the attached project from the google drive link 2. Go to Assets > Scenes > "SampleScene.unity" 3. Enter ... Read more
[VFX] Extract Position from Transform on GPU returns zero
The VFXExpressionExtractPositionFromMatrix is wrong on GPU. Repro step : - Open the Matrix package - Open Scene named "Matrix" - Op... Read more
Visual Scripting with IL2CPP Build built using Batch Mode throws Executi...
Steps to reproduce: 1. Download and open the project "VisualScriptingIL2CPPTest.zip" 2. Open Build Settings (File > Build Settings..... Read more
AssetPostprocessors loads all Assets of the same type into Memory at once
Reproduction steps: 1. Open user attached Project 2. Check Allocated memory Before and After Asset Import in the Console Expected r... Read more
OnSceneGUI is not being called when using a certain layout
Reproduction steps: 1. Create a new project 2. After Editor loads shut it down completely 3. Open project root and navigate to Libra... Read more
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