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Severe Input lag when time consuming operations are performed in the Mai...
How to reproduce:1. Open "case_1240029" project2. Click Play3. Click on "Custom_GameObject" in the Hierarchy window4. Open the Game ... Read more
Range and direction of the Light component are not shown in the Game vie...
How to reproduce:1. Open the attached "GizmoGameView" project2. Open the "SampleScene" Scene3. Make sure that Gizmos are toggled on ... Read more
[Memory Profile] Hexa decimal code Text overflows in memory map
Hexa decimal code Text overflows in memory map Steps to Repro:1. Open a new Project2. Install Memory Profiler from package Manager3.... Read more
Crash in TypeTreeQueries::ReadStringFromBuffer when assigning a Serializ...
How to reproduce:1. Open user-submitted project (SerializeReference_835671.zip)2. Select the BugReports/AbilityCrash/AbilityDef.asse... Read more
Look Dev window constantly flashes white or causes a crash when using th...
Reproduction steps:1. Open user's attached project2. Make sure Unity is using the Personal theme (Edit > Preferences > General... Read more
[IL2CPP] System.InvalidOperationException: Maximum length exceeded when ...
To reproduce:1. Open attached project2. Build it for iOS or Android (IL2CPP backend) Expected result: Build succeeds without errors.... Read more
[XR SDK] XRSettings.eyeTextureDesc first two frames always sends the sam...
Reproduction steps:1. Open attached project ("MockHMDEyeTextureDescReport.zip")2. Open "Report" scene3. Enter Play mode Expected res... Read more
Changes made to Image's pixelsPerUnitMultiplier property are not applied...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the Panel GameObject's I... Read more
[mobile] Crash in libsystem_pthread.dylib`pthread_kill$VARIANT$mp + 112 ...
How to reproduce:1. Open the attached InterleavedShadowCascades.zip project2. Go to Project window/Assets/Settings and select Univer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected