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Won't Fix

Votes

0

Found in

2021.3.37f1

2022.3.24f1

2023.2.18f1

6000.0.0b15

Issue ID

UUM-70285

Regression

No

Prefab Variant is not created when using PrefabUtility.SaveAsPrefabAsset

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Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. Select the “Bug-CreatePrefab” GameObject in the Hierarchy window
4. Click the “Create Prefab Variant” button in the Inspector window
5. Observe the Console window

Expected result: “Original prefab type is: Regular” and “New prefab type is: Variant” are present and Prefab Variant is created
Actual result: “Original prefab type is: Regular” and “New prefab type is: Regular” are present and Prefab Variant is not created

Reproducible with: 2021.3.37f1, 2022.3.24f1, 2023.2.18f1, 6000.0.0b15

Reproducible on: Windows 11
Not reproducible on: No other environment tested

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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