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Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a specific p...
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Crash on Umbra::QueryExt::queryStaticShadowCasters when opening a specif...
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project is openedActual result: Editor crashes Reprodu... Read more
Incorrect URL is opened when opening Release Notes
Reproduction steps:1. Open “ReproProject” project2. Open Release Notes (Help > Release Notes)3. Observe the URL opened in the bro... Read more
[tvOS] Project crashes on startup on Apple TV simulator (both X86_64 and...
Steps to reproduce: Open attached project (Controllers-TestProject-master.zip) Switch target to tvOS Make sure Target SDK is set to ... Read more
Context menus open on a different monitor when there are three monitors ...
Reproduction steps:1. Create a new 3D project2. Right-click in the Hierarchy window Expected result: The context menu opens on the s... Read more
WebGL Development builds ignore the "Compression Format" setting when us...
How to reproduce:1. Open the “WebGLGZCompressionIssue“ project2. Make sure to switch the Platform to “WebGL” (File > Build Settin... Read more
Crash on ModelImporter::ImportSkinnedMesh when disabling "Strip Bones" o...
How to reproduce:1. Open the attached “ModelCrashBug.zip“ project2. Select the “Assets/100120_Mesh.fbx“ asset3. Select the “Rig“ tab... Read more
ADB PRovider is really slow
Install BigProject Generator. Generate a 10000 assets project ([https://github.cds.internal.unity3d.com/unity/com.unity.bigprojectge... Read more
NavMeshModifier.OnEnable/OnDisable gets progressively slower when called...
How to reproduce:1. Download and open the attached project2. Open SampleScene scene3. Open the Profiler window4. Turn on Deep Profil... Read more
[macOS] forward and backward mouse buttons are recognized as middle mous...
Steps to reproduce: 1. create new project and add input system package 2. connect a mouse with 5 buttons 3. open input debugger and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes