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A Light renders as Realtime when it's a duplicate of a Baked Light and t...
Reproduction steps:1. Open the user's attached project "DuplicateBakedLightIsRealtimeBug"2. Open "SampleScene" from the Project wind... Read more
Localization package throw errors when locale asset is selected
How to reproduce:1. Open the user's attached project2. In the Project window open Assets->Localization folder3. Select an asset4.... Read more
SendMessage cannot be called' warning is thrown when calling AssetDataba...
Reproduction steps:1. Open the attached 'PlayableDirectorSendMessage' project2. In the Project window select the 'Assets/Prefab.pref... Read more
Root Motion Node is not saved when applying changes
Reproduction steps:1. Open the user's attached project2. Select Assets > GrabSelfInflatingBag.fbx model3. In the Inspector > R... Read more
[Undo] Crash on "GameObject::ActivateAwakeRecursivelyInternal(Deactivate...
How to reproduce:1. Create a new Project2. Create a new Empty GameObject3. Make it a Prefab4. Create a Second Empty GameObject5. Mak... Read more
Crash on ShaderLab::Pass::ComputePassValuesHash when uninstalling the UR...
Reproduction steps:1. Open the attached project2. Install the "Universal RP" package3. Once the installation finishes, uninstall it ... Read more
Animator with "AnimatePhysics" mode has delay or advance time after some...
How to reproduce:1. Open project "FixedDeltaTimeIssue.zip"2. Open "SampleScene" Scene and enter Play Mode3. Press the "Start test" b... Read more
Animator.SetBoneLocalRotation shows different rotation when passing the ...
How to reproduce:1. Download the attached project 'BoneRotationTest.zip'2. Open 'SampleScene' Scene3. Enter Play mode4. In Hierarchy... Read more
Keyframe and playhead are misaligned in Animation window
Reproduction steps:1. Open the attached project "1395315.zip"2. Open "New Animation" from the Project window Expected result: The ke... Read more
Animations are overlapping when a Playable is paused and an Animator Con...
How to reproduce:1. Open the user's attached project2. Open the "Bug" Scene3. Press Play4. Observe the animation sequence5. Exit Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions