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Under Consideration for 6000.5.X
Votes
0
Found in
6000.0.66f2
6000.3.7f1
6000.4.0b7
6000.5.0a6
Issue ID
UUM-133658
Regression
No
Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
Steps to reproduce:
- Open the attached project
- Open the SampleScene
- Enable Frame Debugger (Window -> Analysis -> Frame Debugger)
- Switch to the Project tab (This hides the Frame Debugger window)
- Switch to test Scene
- Observe in the Game view that frame debugging is still active
- Switch back to the SampleScene
Actual results: Frame Debugging is still active, Game view is rendered in a non-finished state (Frame Debugger isn't set to the Final render event)
Expected results: Frame Debugging is disabled when switching Scenes
Reproducible with versions: 6000.0.66f2, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6
Tested on (OS): macOS 26.2, Windows 11
Notes:
- If the Frame Debugger window is open (Either as a floating window or an active docked window) during the Scene transition, frame debugging will be disabled on Scene switch
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