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The Editor hangs when opening a project that uses local packages and Ver...
How to reproduce:1. Open the “IN-74168_repro“ project2. Navigate to Edit → Project Settings → Version Control3. Set up Perforce4. Cl... Read more
Crash on RebuildTransformHierarchyOrMarkForDestruction when opening a scene
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Level 1.unity“ scene3. Observe the crash Reproduci... Read more
Shader Compilation for projects with lots of Shaders can be slow (i.e. V...
Steps to reproduce: 1. Have a project with lots and lots of individual shaders. A production example of a project with 1000 VFX Asse... Read more
The hierarchyCount counts the number of all Transforms in the Hierarchy ...
How to reproduce:1. Open the “HierarchyCount“ project2. Open the “_Simple“ scene3. Open Window -> Analysis -> Memory Profiler4... Read more
Camera.current returns null when Camera.targetTexture is set to null in ...
How to reproduce:1. Open the “CamCurrent“ project2. Open the “Assets/main.unity” scene3. Enter Play Mode4. In the Game view enable “... Read more
Crash on BaseHierarchyProperty::Next when opening a specific project
Reproduction steps:1. Open the attached “My project” project2. Observe the Editor Expected result: The Editor is openedActual result... Read more
ShaderLab pragmas are no longer allowed in regular include directives
Steps to reproduce: 1. Create a new Unity project2. Create a new unlit shader3. Create an include file with "#pragma vertex vert" in... Read more
[XR] XRHandJoint gives no indication of tracking status
Steps to reproduce:1. Download the attached user's project "OpenXRJointTrackingTest.zip"2. Switch to Android platform3. Make sure Ha... Read more
CameraDepthTexture is flipped upside down when URP is rendering without ...
How to reproduce:1. Open the “URP“ project2. Open the “SampleScene”3. Make sure that the Editor is maximized4. In the Game view make... Read more
Total size of all bundles changes when updating the same Addressable Gro...
Reproduction steps:1. Open the attached “repro_IN-74398“ project2. Open the “SampleScene.unity”3. Open the Addressable Groups window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes