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[URP] Changing Camera Render Type from Overlay to Base leaves Game View ...
Steps to reproduce: 1. Open a URP-enabled project 2. Ensure that the Game View is enabled and visible 3. Select a Camera 4. Set the ... Read more
Component menu elements are duplicated when there are too many MonoBehav...
How to reproduce:1. Open the “Menu Test 2023“ project2. Make sure to reimport all assets (Assets > Reimport All)3. Open the “Samp... Read more
“[Cloud Code]: Failed to generate code bindings” error is thrown and cod...
Reproduction steps:1. Open the attached “BugRepro” project on a drive other than C2. Select the “Assets/new_module_reference.ccmr” f... Read more
Shader errors are thrown when using Baked GI Node within the Shader Graph
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/Test.shadergraph” Shader Graph editor3. Observe the ... Read more
Graph and Camera options for Render Graph Viewer disappear after maximis...
Steps to reproduce: 1. Create an HDRP template project 2. Open the Render Graph Viewer window via Window-> Analysis -> Render ... Read more
Text breaks onto a new line when using Chinese characters and Font Style...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
Rendering Debugger currently selected Menu changes when entering Play Mo...
Steps to reproduce: 1. Open an HDRP Project 2. Navigate to Window > Analysis > Rendering Debugger 3. Select Lighting in the Me... Read more
GraphicsBuffer write breaks when Play Mode is set to Play Maximized
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Dev” Scene3. In the Game View, make sure the Pl... Read more
The characters of the bottom option in the Scene View Debug Draw Mode dr...
Steps to reproduce: 1. Open any project 2. In Scene View controls click the arrow to the right of the Debug icon 3. Observe the last... Read more
Realtime HDRP Area Light is culled when Camera Frustrum is outside the l...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/AreaLightIssue/AreaLightIssue“ scene3. Select the “Area Lig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera