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JsonSerializer.Deserialize<>() returns an empty object
Reproduction steps: 1. Open the attached project "ConvertJSON.zip" 2. Open the Scene "SampleScene" 3. Press Play Expected result: "... Read more
Shadow Caster 2D does not work in Game View when using Perspective Camera
How to reproduce: 1. Open attached project "SteelFlood_Dev.zip" 2. Open "Show" scene 3. Enter Play Mode 4. Observe the shadow Expec... Read more
Windows XR Plugin meshing does not report any removed meshes
How to reproduce: 1. Open the attached "TestSpatial.zip" project 2. Open the Scene "SampleScene" 3. Connect to a XR device through "... Read more
Building AssetBundle throws "Plugin 'openxr_loader.dll' is used from sev...
How to reproduce: 1. Open the user's attached "SceneBundling" project 2. Select Asset Bundles->Build 3. Observe the Console Expecte... Read more
[Editor] LOD Group triangle count is inaccurate for sub-meshes
1. Set a mesh with submeshes as your LOD Mesh 2. Check the triangle count in the LOD Inspector Actual result: the triangle count is... Read more
OnActiveBuildTargetChanged not called in batch mode
Reproduction steps: 1. Download the attached user's project "switchPlatform.zip" 2. Run "{path to Unity} -batchmode -nographics -qui... Read more
[iOS] Batchmode abort "Timeout after 300 seconds" when building using Co...
Reproduction steps: 1. Download and unzip the project that the customer attached 2. On CLI execute command <Unity installation> -pro... Read more
[Barracuda]Output tensor channels are swapped and values are much higher...
Reproduction steps: 1. Open the "UnityProject" from the latest "default" branch. 2. Make sure to run the generate-all script to up... Read more
[Android] "...errno 35 Resource deadlock would occur" with "Upres" model
Reproduction steps: 1. Open the attached project. 2. Build and run it on a Snapdragon Android device. Actual result: - Applicati... Read more
[UI Builder] Entering Play Mode while UI Builder Window is open breaks t...
Reproduction steps: 1. Open the attached user's project "2021.2.zip" 2. Open "SampleScene.unity" in "Assets/Samples/Shader Graph Mar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] AutoLocale log is logged when opening a project
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- [iOS] WebCamDevice.availableResolutions returns a single resolution with width and height both 0 on some iOS devices
- Editor freezes when selecting a GameObject in Play Mode with a script containing a public byte array
- Saving moves Toggle Button Group buttons to the wrong place in hierarchy