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Highlighter.Highlight does not find window when using class name as wind...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “TestObject“ GameObj... Read more
Highlighter.Highlight does not find elements in an array or list when th...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “TestObject“ GameObj... Read more
[iOS] Using WebCamTexture.GetPixels to capture a photo doesn't work when...
Steps to reproduce:1. Open the "WebCam" project2. Go to File > Build Profiles and select iOS Profile3. Build an Run to the device... Read more
Fix Plugin Importer for Arm64 Simulator
There are 2 issues with Plugin Importer for iOS/tvOS.#1. No way to target a plugin to Arm64 Simulator Arch specifically#2. Arm64 Dev... Read more
[Mobile] Only second base Camera out of two base Cameras with priority 1...
How to reproduce:1. Open the “IN_73547” project2. In the Build Settings make sure the Android Platform is selected3. In the “Run Dev... Read more
[iOS] App crashes when trying to use WebCamTexture depth data on back tr...
Steps to reproduce:1. Open the "WebCam" project2. Go to File > Build Profiles and select iOS Profile3. Build an Run to the device... Read more
[iOS] Specular lightning is inconsistent when using iOS
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the brightness of the spheres in the Play vie... Read more
[iOS] Unable to select streaming apps when using broadcasting on iOS device
Steps to reproduce: 1. Open the "ReplayKit" project 2. Go to File > Build Profiles and select iOS Profile 3. Build the "broadcast... Read more
Undefined symbol errors appear when building Xcode project using BuildPi...
How to reproduce:1. Download and open the attached project2. In the Editor toolbar, press "TestBuilds" > "iOS - LocalDev"3. Open ... Read more
[VFXG] Changing any property with multiple VFX selected resets exposed p...
Steps to reproduce: 1. Import the attached package 2. Open Test Scene 3. Select any column of VFXs in the Scene (multi selection is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes