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Changing ParticleSystem emission causes unstable frame-rate
Reproduce1. Open user attached project2. Press File/Build & Run to build a Windows Standalone 64bit player3. Start Player4. Conn... Read more
UnityEngine.VR.InputTracking.disablePositionalTracking
Steps to reproduce:1. Download and open the latest project("Stripped.zip")2. Enter Playmode3. Observe Console logs Expected result: ... Read more
Editing Game Window size, after added Sprite to Canvas, causes Sprite to...
How to reproduce:1. Download attached project files2. Create Canvas in Hierarchy Window3. Drag "circle2" Sprite into Canvas from Ass... Read more
Video doesn't play on Samsung Galaxy S3, one can hear only audio
How to reproduce:1. Open the attached project2. Build and run Mp4Sync or WebmSync scene on Samsung Galaxy S33. Wait till video start... Read more
Navmeshagent.Move results differs between Editor and Builds when lerped
Reproduction steps:1. Open the attached project.2. Play the 'Assets > Scenes > Racing' scene.3. Click 'A' and 'D' keyboard but... Read more
OSX: Unity not registering rotate tiles keyboard shortcuts after creatin...
OSX: Unity not registering rotate tiles keyboard shortcuts after creating a new primitive 2D shape 1. Open scene "1" of attached pro... Read more
BuiltinRenderTextureType.Depth is not available in deferred renderer
How to reproduce:1. Download attached project file2. Open "scene" Scene3. Press Play (observe the warning in the console) Actual res... Read more
Cannot erase tile with instanced-GO prefab, also causes system to lag
Cannot erase tile with instanced-GO prefab, also causes system to lag 1. Open attached project2. Window > Tilemap Palette3. Drag ... Read more
[mac OS] "Failed to load Mono" error is thrown when switching to .NET 4....
To reproduce:1. Open Unity and create new project2. Edit-> Project Settings -> Player and select .NET 4.6 framework3. Restart ... Read more
[Android][Regression] Korean input ignored in input fields
Steps to reproduce:1. Open project attached by QA2. Install 'Google Korean Input'3. Attempt to enter Korean in any text field4. Depl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code