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Particle System with the custom Material breaks the Scene view when the ...
How to reproduce:1. Open the attached project "BugRepro"2. Open the "OutdoorScene" scene3. In the Hierarchy, select the "Particle Sy... Read more
[Usability] Settings Panel in the Network Visualization Overlay is close...
Steps to reproduce: Open any Project with Multiplayer Tools installed In Scene View open the Network Visualization Overlay Open eith... Read more
[WinEditor] MainWindow fails to paint correctly when dragged across mult...
Reproduction steps:1. Have at least two monitors for testing2. Make sure the secondary display is set to the left of the primary dis... Read more
Visual Effect Graph error message does not disappear and lasts forever u...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package Create a new ... Read more
Visual Effect Graph window built-in error message does not appear when m...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package Create a new ... Read more
Terrain Layers don't use icons when viewed in the Project Browser
Steps to reproduce: Open any Project In a Scene's Hierarchy create a Terrain Game Object and select it In the Inspector click the op... Read more
VFX Prefab doesn’t have Preview icon in Project window and Preview windo...
Steps to reproduce:1. Create new Unity project using empty HDRP 3D Template2. Create VFX Asset (from Templates window for example)3.... Read more
When choosing Rename or Duplicate in the Blackboards Context Menu the Co...
Steps to reproduce: Open any Project with Shader Graph Installed Create and open any Shader Graph Asset Create any variable in the B... Read more
–upmPack command exits with code 1 on successful pack
When invoking Unity’s Package Manager with the -upmPack argument, the editor produces a valid, signed tarball of a package but still... Read more
Crash on mono_dump_native_crash_info in a project with a Render Pipeline...
Steps to reproduce:1. Create a new “Universal 2D” project2. Create a new Material in the Project window3. Select the “Particles/Stan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code