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0
votes
Fixed

[Addressables] EditorGUI.EndChangeCheck() returns False when AssetRefere...

Package: Build Pipeline - Addressables

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May 22, 2020

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Version/s: 1.8.3

How to reproduce: 1. Open the project "case_1247746-Addressable_GUI" 2. Open the Scene "SampleScene" 3. Select the GameObject "Test"... Read more

0
votes
Duplicate

Adjusting Environment Lighting intensity doesn't work until GI is re-baked

Shadows/Lights

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May 21, 2020

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Version/s: 2018.4, 2019.3.12f1, 2020.2

Reproduction steps: 1. Open attached project ("GenerateLighting issue.zip") 2. Open the Lightning window 3. Change Environment Ligh... Read more

8
votes
Won't Fix

Application.isPlaying is false when OnEnable is called from a Scriptable...

Scripting

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May 22, 2020

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Version/s: 2017.4, 2019.3.14f1, 2020.2

How to reproduce: 1. Open the attached project 2. In the Project Window, select the "New Scriptable Object Sample" 3. Enter the Play... Read more

0
votes
Fixed

[Android] Assertion failed on expression error is thrown on selecting Te...

Android

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May 22, 2020

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Version/s: 2020.2.0a12

[Android] Assertion failed on expression error is thrown on selecting Texture Shape 3D on Android platform On Android Platform "As... Read more

1
votes
Fixed

[Scripting] Intellisense does not work when External script Editor is ch...

Package: Visual Studio

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May 22, 2020

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Version/s: 2020.1.0b8, 2020.1.0b10, 2020.2.0a8

When the Default "External script Editor" in the Preferences is changed and set to Visual Studio for mac then Intellisense does not ... Read more

2
votes
By Design

[iOS] [Metal] GPU hangs on queries made to Metal API throwing errors eve...

Metal

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May 01, 2020

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Version/s: 2019.3, 2019.3.10f1, 2020.2

Reproduction steps: 1. Open user's attached project in "crest test.zip" 2. Open "klaus test" Scene 3. Objects under "Floaties" GameO... Read more

0
votes
Fixed

Changing prefab properties in prefab inspector doesn't refresh preview w...

Scene Management

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May 22, 2020

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Version/s: 2020.2.0a12, 2020.2.0a13

Steps to reproduce: 1. Create new project 2. Add Cube to scene and make prefab out of it 3. Select prefab and disable Mesh Renderer ... Read more

5
votes
Fixed

The Addressable Assets dropdown of the first AssetReference opens when '...

Package: Build Pipeline - Addressables

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May 22, 2020

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Version/s: 1.8.3

How to reproduce: 1. Open the project "case_1249443-Addressables_Enter" 2. Open the Scene "SampleScene" 3. Select the GameObject "Te... Read more

0
votes
Not Reproducible

[iOS][TMP] VoiceOver double-tap interaction breaks a few words written i...

Package: TextMeshPro

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Feb 24, 2020

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Version/s: 2018.3.14f1, 2018.4, 2020.2

How to reproduce: 1. Enable Voice Over on your device 2. Open the attached KeyboardIssue.zip project 3. Build for iOS and deploy th... Read more

0
votes
Fixed

[iOS] Build fails with error "iOS Bundle ID has not been set up correctl...

iOS

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Apr 21, 2020

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Version/s: 2018.4, 2019.3.5f1, 2020.2

How to reproduce: 1. Open the attached BundleIdBugExample.zip project 2. Build for iOS and deploy the Xcode project to the device A... Read more

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