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Delayed Text Field loses it's value when Shift + Tab (previous Delayed T...
How to reproduce: 1. Open attached project and "TestScene" 2. Click on Canvas -> Text 3. Change Delayed s3 value 4. Press Shift + ... Read more
Transparency and baked light maps broken again
Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more
Assets do not work when they are imported from SketchUp 2019
Steps to reproduce: 1. Open the attached project "Case_1147936" 2. Navigate to Project -> Assets -- Notice the "SketchUp file" Expe... Read more
An image is not displayed upside down when width and height are not spec...
Steps to reproduce: 1. Open the user’s project 2. Open the “TestFlip” window (Window → UI Toolkit) Expected result: A picture i... Read more
RenderType based on TreeTransparentCutout causes Z-fighting behavior on ...
Reproduction Steps: 1. Open attached project. 2. Comment lines 49-50 in DepthNormalZoinkCutout.cginc. (Assets -> ZoinkTools -> Zoin... Read more
[IL2CPP] Project crashes on socket.release if built to iOS Simulator
1. Open attached project "repro_680283" 2. Build to iOS Simulator 3. Project will crash Note: Issue is not reproducible with device Read more
[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...
Steps to reproduce: 1. Open attached "ScreenBugRepro.zip" project 2. Build for iOS and deploy the Xcode project to the iOS device 3.... Read more
Coroutine does not continue after yield returning loaded Addressable Ass...
How to reproduce: 1. Open the "Boot" Scene in the attached "AddsSceneBug.zip" Project 2. Enter Play Mode 3. Observe the "Main" Scene... Read more
[Device Simulator] SystemInfo.deviceType returns 'Desktop' when the simu...
How to reproduce: 1. Open the attached '1347117.zip' project 2. Open the SampleScene 3. Open Window > General > Device Simulator 4. ... Read more
Crash on MustRemoveFromObject when reimporting a Prefab
Reproduction steps: 1. Open the user's attached project 2. In the Project window, select "Addressables" > "_GameManager" 3. Right-cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [DX12] SRP Batcher visual glitch when using shaders
- New properties are marked missing when an animation is recorded while the prefab is open
- Button text in the Editor fails to render properly on lower resolution displays when Bitmap Text Rendering Mode is selected
- [MacOS] Invalid Code Signing Entitlements errors appear when signing MacOS project for App Store
- Missing UNITY_MATRIX_IT_MV definition in HDRP shaders