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Console error warns of possible crash issue when importing the IAP packa...
When a user wants to import the IAP utilities from the Services Window, this error appears in the console: Reload Assembly called f... Read more
Timeline Track group name overflows to track
Steps to reproduce: 1. Open new project 2. Add Timeline (Playable Director) to a gameobject 3. In Timeline window Add a Track Group ... Read more
[GPU Lightmapper] LightGrid takes up too much memory on large scenes
Reproduction steps: 1. Open "1196347" project with 2020.1 2. Open "REPROSCENE" scene. 3. Bake Lighting with GPU lightmapper. Actual... Read more
PingObject repeats indefinitely when clicking on a repeating error in th...
Steps to reproduce: # Open the attached project # Open Assets/Scenes/SampleScene.unity # Ensure that 'Collapse' is toggled on ... Read more
[iOS][IL2CPP] Game crashes when instantiating a LegacyParticle from an A...
Steps to reproduce: 1. Open attached project 2. Open 'main' scene 3. Switch to iOS 4. Click Assets/Build AssetBundles in the menu b... Read more
Crash on mono_spill_global_vars when using "as" operator with a Nullable...
To reproduce: 1. Open attached project 2. Open "Test" scene 3. Play the scene Actual behavior: Unity crashes Regression from 5.1 t... Read more
[Lighting] Vertex lighting artifacts with high intensities
Steps to reproduce: 1. Open user attached project "VertexLightingArtifacts55.zip" 2. Observe the lights in the Hierarchy and scene v... Read more
[TreeCreator][TreeEditor] Tree root node's shadow caster resolution sett...
How to reproduce: 1. Create a new project 2. Create a tree in hierarchy 3. There will be tree root node created and it has Shadow ca... Read more
Editor sprite icons are not showing in inspector
Steps to reproduce: 1) open attached project 2) open scene 'm' 3) click on directional light in hierarchy 4) observe script componen... Read more
SettingsService.NotifySettingsProviderChanged() Doesn't Call OnDeactivat...
Steps to reproduce: 1. Open the attached “Repro2097282.zip” project 2. Click Edit → Project Settings 3. Observe the Console Windo... Read more
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