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PolySpatial uses wrong path to read boot.config resulting in an error on...
Steps to reproduce:1. Open the attached user's project "MR_AndroidTest.zip"2. Switch to Android3. Build to an Android device4. Obser... Read more
[SRP] Two or more cameras/reflection probes rendering Terrain crashes wi...
Steps to reproduce:1. Open attached HDRP project2. Create a Planar Reflection Probe3. Add terrain and align planar reflection probe ... Read more
[macOS] D-pad upper left corner is not logged with the Xbox controller
Reproduction steps:1. Open the attached “Controller Bug.zip” project2. Connect the Xbox controller via Bluetooth and enter Play mode... Read more
[HDRP][Compositor] Cubes not identical when rendered on different Compos...
Reproduction steps:1. Open attached project "Compositor.zip" and scene "SampleScene"2. In Scene View, observe Background Objects -&g... Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more
5.3 Mac standalone with all default settings ("fullscreen" + "native res...
1. create a project with 5.3.3p22. build mac standalone3. run it. Expected: goes into fullscreen, at native display resolution (that... Read more
"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...
How to reproduce:1. Open attached project and open the SampleScene scene2. Enter the Play Mode3. Capture a frame in the Frame Debugg... Read more
The Animator window defaults its layout when opened
Reproduction steps:1. Create a New Project2. Open the Animator window3. Resize the separator line in the middle of the window4. Clos... Read more
Changes in the Services tab are not saved in UnityConnectSettings file u...
How to reproduce:1. Create a new project or open any existing one2. Open Services tab3. Turn Ads on4. Navigate to the project direct... Read more
Profiler Overview information is blinking when moving the playhead aroun...
How to reproduce:1. Create a new project2. Open the Profiler (Window->Analysis->Profiler)3. Enable CPU Usage Module if it's no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LUT assets are not shown when selecting Spectral Lut with Advanced Object Selector
- GameObjects disappear from Scene view when hidden in Hierarchy and Scene view Eye icon is disabled with GPU Resident Drawer enabled
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes