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Won't Fix
Votes
0
Found in
2022.1.20f1
2022.2.0b12
2023.1.0a15
Issue ID
UUM-18073
Regression
Yes
Connected Body fields are missing from joint components when the PuppetMaster assets are imported
Reproduction steps:
- Open the “PaidAssetTest” project
- Open the “NewScene” scene
- Select “Cube” in the Hierarchy
- Observe the Configurable Joint component in the Inspector
Expected result: Configurable Joint component has “Connected Body” and “Connected Articulation Body” fields
Actual result: Configurable Joint component doesn’t have “Connected Body” and “Connected Articulation Body” fields
Reproducible with: 2022.1.0a13, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15
Not reproducible with: 2020.3.41f1, 2021.3.12f1, 2022.1.0a12
Reproduced on: Windows 10
Note: there’re reasons to suspect that this behavior is caused by the script or custom inspector, however, I couldn’t determine it since removing most of the scripts causes compilation errors
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Resolution Note:
Incompatibility between the newer Unity version and the PupperMaster plugin. Newer Unity versions are displaying only 1 Connected Body field (either Articulation Body or Rigid Body), having 2 bodies connected is not supported. The plugin needs to be updated and should take care of drawing connected body fields.