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Won't Fix

Unknown (hidden) 2022.1.X, 2022.2.X, 2023.1.X

Votes

0

Found in

2022.1.20f1

2022.2.0b12

2023.1.0a15

Issue ID

UUM-18073

Regression

Yes

Connected Body fields are missing from joint components when the PuppetMaster assets are imported

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Reproduction steps:

# Open the “PaidAssetTest” project
# Open the “NewScene” scene
# Select “Cube” in the Hierarchy
# Observe the Configurable Joint component in the Inspector

Expected result: Configurable Joint component has “Connected Body” and “Connected Articulation Body” fields
Actual result: Configurable Joint component doesn’t have “Connected Body” and “Connected Articulation Body” fields

Reproducible with: 2022.1.0a13, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15
Not reproducible with: 2020.3.41f1, 2021.3.12f1, 2022.1.0a12

Reproduced on: Windows 10

Note: there’re reasons to suspect that this behavior is caused by the script or custom inspector, however, I couldn’t determine it since removing most of the scripts causes compilation errors

  1. Resolution Note:

    Incompatibility between the newer Unity version and the PupperMaster plugin. Newer Unity versions are displaying only 1 Connected Body field (either Articulation Body or Rigid Body), having 2 bodies connected is not supported. The plugin needs to be updated and should take care of drawing connected body fields.

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