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Adding an extension from the Cinemachine Camera Component that is alread...
How to reproduce:1. Open any project with Cinemachine installed2. Add a "Cinemachine Camera" Component to a GameObject3. In the Comp... Read more
Package Manager values in the inspector are displayed in uneditable text...
How to reproduce:1. Open any Unity project2. Window -> Package manager3. Select any package and observe the inspector window Expe... Read more
RaycastCommand throws assertion errors when the Raycast Direction is oth...
How to reproduce:1. Open the user-attached project “2023.1 Bug Reports Project”2. Open the "RaycastCommandBug" scene3. Enter the Pla... Read more
Custom Resolution button in Resolution dropdown menu is obscured and has...
How to reproduce:1. Open any Project2. In Game View click on the Custom Resolution dropdown menu (Free Aspect by default)3. Observe ... Read more
Baked lightmaps are not applied in the Player
Reproduction steps:1. Open the attached project "LightmapBugProject.zip"2. Generate Lighting in the Lighting window3. Build and Run ... Read more
[iOS] Application.RequestUserAuthorization does not prompt for microphon...
How to reproduce:1. Create a new project2. Create a gameobject and add a script component3. Inside the script, use the following cod... Read more
EditorGUILayout.PropertyField is misaligned when in IMGUIContainer
Reproduction steps:1. Open the “PropertyField” project2. Open the “Sample” scene3. Select the “Example” GameObject4. Observe “UITK F... Read more
TextField inside MultiColumnTreeView is focused only during a mouse click
Reproduction steps:1. Open the “ColumnFieldFocus“ project2. Open the “Sample“ scene3. Select the “Test” GameObject4. In Inspector cl... Read more
"Assertion failed on expression" errors spammed due to an attachment limit
Reproduction steps:1. Open the attached project "URPRenderPass" Expected result: no errors in the ConsoleActual result: errors are s... Read more
Player Input component Events foldout gets collapsed when reselecting th...
Reproduction steps:1. Open the “Foldouts“ project2. Open the “Sample” scene3. Select the “PlayerInput“ GameObject4. Expand the “Even... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask