Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a10
2021.2.0a17
Issue ID
1337633
Regression
Yes
[2D] Options from Sprite Editor Window get overlapped on resizing its window
When the 'Sprite Editor' Window is opened for any texture file then on decreasing its length, multiple property names get overlapped.
-Once the property names get overlapped then it does not accessible.
-Refer attached video.
Step to Reproduce:
1. Create a 2D project.
2. Import any new texture
3. Change Texture Type to "Sprite (2D and UI)".
4. Open Sprite Editor Window
5. Decrease length of Sprite Editor Window.
Actual Result:
Options from Sprite Editor Window get overlapped on resizing window length.
Expected Result:
Sprite Editor Window should have some restrictions for decreasing its window length, so it will not cause any overlapping issue.
Note:
-Texture file is attached for reference.
-The same issue is also happening with the 'Skinning Editor' window.
Occurring in:
2021.2.0a17, 2021.2.0a10 with 2D sprite package-version [1.0.0].
Working fine with:
2021.2.0a9, 2021.2.0a1, 2021.1.8f1, 2020.3.8f1 with 2D sprite package-version [1.0.0].
Environment:
Windows 10 and macOS 10.15
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
- [Android] Volume level of the same audio file is different on Samsung Galaxy Tab A8 between 2023.3.0b3 and 2023.3.0b4
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
Add comment