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0
votes
Third Party Issue

[Linux] "OnDeviceChange" event not triggered when Bluetooth controller d...

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Dec 19, 2022

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a22, 2023.2.0a1

How to reproduce: 1. Open the user-attached project (InputSystemTest.zip) 2. Build and run the project 3. Connect one of the devi... Read more

0
votes
Fixed

Not all of the Transform component parameters get copied and pasted when...

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Dec 19, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.2.1f1, 2023.1.0a22, 2023.2.0a1

Reproduction steps: 1. Open the attached “Gopher.zip“ project 2. Open “Scene” scene 3. Select “Navigation” GameObject, click on P... Read more

0
votes
By Design

Terrain holes aren't rendered in WebGL Builds with SSAO enabled

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Dec 19, 2022

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Version/s: 2021.3.14f1, 2022.2.0f1, 2023.1.0a20, 2023.2.0a1

How to reproduce: 1. Open the attached user project “Terrain Hole.zip“ 2. Build and Run (File>Build And Run) Expected result: T... Read more

0
votes
Fixed

Material rendered the wrong color when creating a Build with "Screen Spa...

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Dec 19, 2022

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Version/s: 2022.1.23f1, 2022.2.0a8

How to reproduce: 1. Open the attached user project “shaderbug.zip“ 2. Build and Run the project (File > Build And Run) Expecte... Read more

0
votes
Won't Fix

[URP]The sizes of LDR_LLLX Textures are wield.

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May 30, 2022

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Version/s: 2022.2.0a17

1. Unzip the attached "URP_bug.zip" and open the project inside 2. Switch to android target and graphics settings to GLES3 3. Buil... Read more

0
votes
By Design

ILPPs open every assembly on every recompilation when there are ILPPs in...

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Dec 19, 2022

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Version/s: 2020.3.33f1

Reproduction steps: 1. Open the attached project "ILPP_Repro.zip" 2. Open the Compilation Timeline window (Window > Analysis > Com... Read more

0
votes
Won't Fix

[Android] Failed to create a custom MSAA Render Texture when building on...

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Dec 19, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.2.1f1, 2023.1.0a21

Reproduction steps: 1. Open the attached project "MSAABlackScreenTest_Android" 2. Build and run on an ARM device 3. Observe the Andr... Read more

0
votes
Fixed

web.config hard-coded login data still visible after the build

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Dec 19, 2022

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Version/s: 2020.3.42f1

How to reproduce: 1. Open the project “IN_23460“ 2. Press File → Build Settings → Build 3. In the project folder open “MonoBleedi... Read more

9
votes
Fixed

"ObjectDisposedException" is thrown when removing an element from Serial...

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Dec 19, 2022

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Version/s: 2022.1.23f1, 2022.2.0b13, 2023.1.0a19

How to reproduce: 1. Open the user's attached project 2. Select "SerializeReferenceList" GameObject 3. In the Inspector add an el... Read more

0
votes
Fixed

Additional files are not always considered as input into the compilation...

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Dec 19, 2022

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Version/s: 2022.2.2f1, 2023.1.0a24

Reproduction steps: 1. Open the “SourceGeneratorTest_2022“ project 2. Open the “Assets/Code/Gameplay/LocalisationKeys.Localisation... Read more

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