Search Issue Tracker

By Design

Votes

1

Found in [Package]

7.0.1

Issue ID

1193870

Regression

No

Freeform Light 2D creates areas which are illuminated harder when Falloff Overlaps around the sprite

Package: Scriptable Render Pipeline Universal

-

Steps to reproduce:
1. Open attached project "Case_1193870"
2. Navigate to Project -> Assets -> Scenes and open "SampleScene"
3. Notice the stronger illumination on the edges where Falloff overlaps

Expected results: Overlapping Falloff does not create stronger illumination
Actual results: Overlapping Falloff creates a stronger illumination with 2D object

Reproducible with: 2019.3.0b8(7.0.1), 2020.1.0a9(7.1.2)

Note: In the attached project the overlapping begins when Falloff value is set to 11 or higher

  1. Resolution Note:

    The light overlap is by design as it is the most efficient way to draw the lights. We will be adding a feature to help mitigate this issue in a future version of Universal RP. We have updated the docs to highlight this as a potential issue for users to be aware of.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.