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By Design
Votes
1
Found in [Package]
7.0.1
Issue ID
1193870
Regression
No
Freeform Light 2D creates areas which are illuminated harder when Falloff Overlaps around the sprite
Steps to reproduce:
1. Open attached project "Case_1193870"
2. Navigate to Project -> Assets -> Scenes and open "SampleScene"
3. Notice the stronger illumination on the edges where Falloff overlaps
Expected results: Overlapping Falloff does not create stronger illumination
Actual results: Overlapping Falloff creates a stronger illumination with 2D object
Reproducible with: 2019.3.0b8(7.0.1), 2020.1.0a9(7.1.2)
Note: In the attached project the overlapping begins when Falloff value is set to 11 or higher
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Resolution Note:
The light overlap is by design as it is the most efficient way to draw the lights. We will be adding a feature to help mitigate this issue in a future version of Universal RP. We have updated the docs to highlight this as a potential issue for users to be aware of.