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[IMGUI] Separator between two color pickers doesn't appear when "Random ...
The separator between two color pickers is missing when "Random Between Two Colors" option is selected from "Start Color" dropdown u... Read more
[IMGUI] Presets window doesn't close along with Curve editor window
Presets Window doesn't disappear on closing "Curve" window, refer the attached video Steps to repro: 1. Create a new Project 2. Hie... Read more
[IMGUI] Width text is misaligned in Trail Renderer preset asset
Width text and its value are misaligned in Trail Renderer preset asset. Steps to repro: 1. Create a new project. 2. GameObject > Ef... Read more
[GPU PLM] CL_INVALID_PROGRAM error and fallback to CPU Lightmapper after...
Steps to repro: 1. Open the attached project and 'SampleScene' scene; 2. In the Lighting window click 'Generate Lighting' button. ... Read more
[XR][XR SDK][Oculus] In mirror view, Render viewport scale changes take...
When using XR SDK oculus 1.1.1 and higher changing the render viewport scale results in a single frame of the blit to mirror screen ... Read more
[Capacity] Particle strips in GPU event-triggered systems override the p...
Repro steps: 1. Open the attached VFX 2. Set the capacity of the Particle Strip system to 64 3. Observe how the blue (parent) partic... Read more
GameObjects in Subscenes are converted to Entities when EditorOnly tag i...
How to reproduce: 1. Open the user-submitted project's SampleScene 2. Select SubScene in the Hierarchy 3. Press Rebuild Entity Cache... Read more
[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...
How to reproduce: 1. Open the attached unitybug.zip project 2. Open the "BSplineLineRenderer" scene 3. Enter the Play mode 4. Ensure... Read more
StackOverflowException error is thrown when K-D Tree is generated
How to reproduce: 1. Open attached project ("StackSize.zip") 2. Open SampleScene scene 3. Enter Play mode 4. Exit Play mode 5. Build... Read more
Particle System is not Rendered in the Game window when using cmd.DrawRe...
Steps to reproduce: 1. Open user's attached project 2. Open "Offscreen Rendering" scene 3. Enter Play mode 4. Notice that particle ... Read more
All about bugs
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