Search Issue Tracker
Fixed in 1.4.0
Votes
0
Found in [Package]
preview-0.8.4
Issue ID
1194129
Regression
No
[Addressables] 'aa' folder is not deleted when build fails
How to reproduce:
1. Open the user attached project
2. Build it using IL2CPP as Scripting Backend
3. Build it using Mono into the same build folder to cause build errors
4. Check the Assets/StreamingAssets/aa folder in the Explorer
Expected results: 'aa' folder in StreamingAssets is deleted when build fails
Actual results: 'aa' folder is not deleted
Reproducible with: 2018.4.12f1, 2019.2.12f1, 2019.3.0b9, 2020.1.0a11 (package ver. preview-0.8.4, 1.2.4)
A project could not be tested with package versions preview-0.7.5 and earlier due to compilation errors
A project could not be tested on Unity 2017.4 due to missing Package Manager
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Add comment