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Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2018.1.0b12
Issue ID
1195138
Regression
Yes
XR SDK-Modifying QualitySettings.antiAliasing via scripts doesn't work.
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering locks up when not looking at a transparent material on Meta Quest 2
- Volumetrics break when using a Custom Pass to create a Thickness Buffer for Alpha Clipping
- All tests are run instead of only the failed ones when the "Rerun Failed" button is pressed
- GameObject is not masked when the "Render PostProcessing Effects" pass executes with a resolved non-MSAA Color target and MSAA DepthStencil target
- [Android] Gfx.WaitForGfxCommandsFromMainThread high performance usage and inconsistency when built Player scene has Canvas GameObject on a specific Project
Resolution Note (fix version 2020.1):
Verified fixed in 2020.1.0a20