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Menu Validate functions are called when a not-related function is triggered
Steps to reproduce: 1. Open the “IN-16767_NestedMenuCheckedErrorReproduction” project 2. Go to NestedMenuTest → Settings → Enable Al... Read more
[BOC] Entities Graphics Occlusion shader throws errors when building the...
How to reproduce: 1. Open the attached “repro-project.zip“ project 2. Build the project 3. Observe the Console Expected result... Read more
Visual Effect Graph Package compilation fails when the Editor Assemblies...
How to reproduce: 1. Open a new Unity project 2. Install the “Visual Effect Graph” Package to the project 3. Set the “Editor Asse... Read more
Checkboxes in UI Toolkit Samples window are blue
Reproduction steps: 1. Open the attached “Text-Preview.zip“ project 2. Open Styles tab in UI Toolkit Samples window 3. Observe th... Read more
[HDRP][Water] There's no way to sync simulation time across water surfac...
The idea is to have a function to be able to sync the simulation time once so that multiplayer game using water show the same experi... Read more
[HDRP] Buffers sampling in shadergraph is broken when using low resultio...
Steps to reproduce: * Open "Scenes/SampleScene" in the attached project * Look at the game view rendering Result: !imag... Read more
[Linux] Editor panel focus gets switched when the arrow keys are pressed...
How to reproduce: 1. Create a new project 2. Enter Play Mode 3. Make sure the Game view is focused 4. Press the left arrow key ... Read more
Projects don't open while holding down the Alt key
Reproduction steps: 1. Open Unity Hub 2. While holding down Alt try to open any project from the Projects list Expected result:... Read more
Preview of UV charts for realtime lightmaps fails with console error
How to reproduce: 1. Open the project “IN_23610” 2. Press Window → Rendering → Lighting 3. Press “Realtime Lightmaps” 4. Open th... Read more
Mouse clicks are not recognised correctly in Game View with Cinemachine ...
How to reproduce: 1. Open the attached project “IN_16588” 2. Open the “SampleScene” Scene in Scenes 3. Select “Virtual Camera” GameO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader error in 'Shader Graphs/Screen_Graph': 'SHADERGRAPH_BAKED_GI'
- An added component is being removed form the prefab when reimporting the prefab
- Crash on ProgressBadge::ProgressBadgeOfSize when pressing the Fix button for Camera Usage
- CustomStyleProperty can't be retrieved when its value is set in pixels
- Physics.IgnoreCollision method does not work when used on a disabled GameObject