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Fixed in 2020.1.X
Fixed in 2019.4.X
Duplicate in 2019.4.X
[URP][XR] Right eye does not display Sprite Masks correctly in Instanced rendering
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Crash on MemoryManager::Deallocate when reimporting VFX Graph Asset
- Crash on CachedWriter::Write when building AssetBundle
- Build crash when loading next scene
- Debug.Log applies formatting for date and time in the DateTime struct when using string interpolation
- [IL2CPP] Build fails to compile when Development Build option is enabled