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Secondary Unity instance writes EditorInstance.json when starting the Ed...
Steps to reproduce: 1. Create an empty unity project. 2. Create Material in Assets folder - This will spawn the worker process once ... Read more
OnTriggerExit/Enter methods are called when toggle isKinematic on/off
How to reproduce: 1. Open the attached "1188953-isKinematic-issue.zip" project 2. Open "SampleScene" Scene 3. Enter Play mode 4. Sel... Read more
[Addressables] Asset reference is kept when releasing the asset with Add...
How to reproduce: 1. Open the attached project ("case_1181585-Addressables_Bug.zip") 2. Open the repro scene ("SampleScene") 3. Ente... Read more
Saving an unchanged scene changes the prefab instance modifications list...
Reproduction steps: 1. Open "1177709" project and "World_01" Scene Collection 2. Save Scene Expected Result: Saving an unchanged sc... Read more
[Entity][Job] NullReference in IJobForEach_BBBCC with safety on when usi...
Steps to reproduce: 1. Open user-supplied project 2. Open Window -> General -> Test Runner 3. Run the tests Expected: all tests fin... Read more
[Tilemap] Scene does not get dirty when CompositeCollider2D's "Generatio...
How to reproduce: 1. Open attached project "TilemapTest.zip" and scene "TilemapScene" 2. In Hierarchy window, select "Grid" -> "Til... Read more
OnPostprocessAllAssets no longer gets called when an Asset changes after...
How to reproduce: 1. Open user-submitted project (BugTest.zip) 2. Open the 'SampleScene' scene 3. Enter Play Mode 4. While in Play M... Read more
[HDRP] Scene View is visible in Game View when Camera's Background Type ...
How to reproduce: 1. Create a new project with HDRP 2. Select the Main Camera and in the Inspector set the Background Type to None 3... Read more
[HDRP] Console errors appear when upgrading HDRP Package
How to reproduce: 1. Create a new Unity 2019.3.0b6 HDRP Project 2. Open Package Manager and update High Definition RP package to 7.... Read more
[iOS]Crash on libsystem_platform.dylib`_platform_strlen + 4 when using "...
How to reproduce: 1. Open the attached TestSWAPac.zip project 2. Build for iOS and open the Xcode 3. Navigate to Signing and Capabi... Read more
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