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Custom binding processor disappears from the context menu after entering...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Test.inputactions” Input Action Asset3. Select the “D... Read more
Console errors appear when the Inspector is set to Debug and a GameObjec...
Reproduction steps: 1. Open the attached project “TestProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Click the three ... Read more
A script public variable value is not used when set in the Inspector window
Reproduction steps:1. Open the attached project “GravityProject”2. Open the scene “Assets/Scenes/Prototype 3.unity”3. In the Hierarc... Read more
"Development Build" watermark is shown in non-development UWP release bu...
Reproduction steps:1. Open the “Test UWP Dev Stripped“ project2. Open the “SampleScene” scene3. In Build Settings ensure the selecte... Read more
bool properties do not enable/disable consistently when they are clicked
Reproduction steps:1. Open the attached project “PSDProject”2. Select the “Assets/test.psd” asset3. In the Inspector Window enable/d... Read more
Console displays error "UnityException: Creating asset at path Assets/Sc...
How to reproduce: Open HUB; Create a new project; Go to "File" menu and select "Save as Scene Template" sub-menu item; In "Save Scen... Read more
[MemoryProfiler] Graphics size is not shown for RenderTextures in 1.1.0-...
Steps to reproduce:1. Open any Project with Unity version 2022.2.x or newer2. Make sure Memory Profiler Is installed via the manifes... Read more
Long Prefab save times when using Unity 2022.2 and higher
Reproduction steps:1. Open the attached project “PrefabSave”2. Open the Profiler window (Window > Analysis > Profiler)3. In th... Read more
Output conversion and undoing actions result in missing shadergraph fiel...
How to reproduce: Note - this reproduction is consistent but will require patience as it does not seem to have common pattern. In te... Read more
Crash on VFXMemorySerializer::StoreObjects when switching between Lit an...
How to reproduce: [Short repro] Switch between Lit, Unlit Mesh, Quad, Lit Quad outputs multiple times, ~10 should be good Along the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default