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votes
Duplicate

Bolt (VisualScripting Asset) load is high

Bolt

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May 15, 2020

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Version/s: 2019.3, 2019.3.13f1

When using Bolt 2.0 the editor window uses a large percentage of GPU resources. Unity will idle with 0% GPU but simply having the bo... Read more

1
votes
Active

Crash on GameObject::IsActive when enabling a specific Game Object

Scene Management

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May 29, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0b6, 2020.2

Reproduction steps: 1. Open user's attached project and scene "MainMenuScene" 2. In the Hierarchy, select the Game Object without a ... Read more

2
votes
Active

[iOS] [IL2CPP] crash on il2cpp::os::Image::Initialize() on Application l...

iOS

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May 29, 2020

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Version/s: 2019.3, 2019.3.14f1

Reproduction steps: 1. Open user's attached project in "NativePluginsWithInstagramAndSnapchatKits.zip" 2. Go Edit -> Build Settings ... Read more

0
votes
Fix In Review

Shader compiler throwing internal communicating errors for UniversalForw...

Graphics - General

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May 29, 2020

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Version/s: 2018.4, 2019.3, 2019.3.3f1, 2020.1

How to reproduce: 1. Open user-submitted project (827425-ShaderCompilerRepro.zip) 2. Open the SampleScene 3. Select "CSR3_Env" in th... Read more

0
votes
Active

Game View focus is lost when entering Play mode with maximized Game View...

Input

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May 31, 2020

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Version/s: 2018.4, 2019.3, 2019.3.15f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "FIrst Project.zip" and scene "Level 1" 2. Hover the mouse over Game View and press Shif... Read more

1
votes
Active

Particles using World Collision leak through Edge-Collider's points when...

Shuriken

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May 23, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a10

Reproduction steps: 1. Open attached project "ParticlePhysicsTest" and scene "SampleScene" 2. Enter Play Mode 3. Observe the particl... Read more

0
votes
Active

GetComponentInParent is returning null when the GameObject is a Prefab

Scene Management

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May 23, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

How to reproduce: 1. Open the attached project (case-1249927.zip) 2. Click on the 'test' GameObject and make sure the 'MyPrefab' fie... Read more

1
votes
Fix In Review

Line Renderer Edit Points in Scene View gizmo is not responsive in the S...

Scene/Game View

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May 06, 2020

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Version/s: 2019.3.12f1, 2019.4, 2020.1, 2020.2

Steps to reproduce: 1. Open the project from the attached file "1244789.zip" 2. Select the "Line" GameObject from the Hierarchy 3. I... Read more

1
votes
Active

[Universal RP] Missing Camera cannot be removed from Camera Stack after ...

Universal RP

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Jun 01, 2020

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Version/s:

steps to repro: 1. open a new universal rp template 2. add 3x new cameras, name them "cam" and "cam (1)" and "cam (2)" 3. in inspec... Read more

1
votes
Fixed

[Vulkan][Android]Enabling Graphics Jobs along with BlendShape on Vulkan ...

Graphics - General

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May 28, 2020

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Version/s: 2019.3, 2019.3.13f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open the user's attached project "GraphicsJobsAnimatorIssue-2019.3.zip" 2. Play the "SampleScene.unity" in Ed... Read more

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