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Assertion failed on expression: 'a.size == b.size' when rendering Skinne...
How to reproduce: 1. Open the user's attached "cam-skin-render-bug.zip" project 2. Open the "cam-skin-render-bug" Scene 3. Select th... Read more
[Addressables] Incorrect RemoteLoadPath when Bundle Naming Mode is set t...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Select Window/Asset Management/Addressables/... Read more
Only one Asset gets moved when trying to move multiple Assets with the s...
How to reproduce: 1. Open the attached '1318098.zip' project 2. In the Project window open the 'Test 1' folder 3. Select both the 'B... Read more
Calling VideoPlayer.Prepare and VideoPlayer.StepForward produces a frame...
Reproduction steps: 1. Open attached project "videoplayer" and load Scene "SampleScene" 2. Enter Play Mode 3. Click "Prepare" and "S... Read more
'PPtr cast failed when dereferencing! Casting from ScriptMapper to Textu...
Jira: https://jira.unity3d.com/browse/GFXGI-500 Reproduction steps: 1. Create an empty project 2. In the Hierarchy window, create a... Read more
[Android] Signal 11 gets called instead of Signal 9 when using Applicati...
How to reproduce: 1. Open the attached project "CrashTest.zip" 2. Build and Run the project to an Android device 3. Start recording ... Read more
[Profiler] ArgumentOutOfRangeException has thrown clicking the "Delete M...
Editor thrown ArgumentOutOfRangeException on clicking the "Delete Module" button, refer to the attached video Steps to repro: 1. Cr... Read more
Asmdef Script not compiled with UNITY_PURCHASING define when launching E...
How to reproduce: 1. Open the attached project "case_1310277-Project.zip" 2. Run the test Scripts (Test->RunTest) 3. Inspect the Con... Read more
[URP] There is no effect when using SMAA in URP with OpenGLES API
Reproduction steps: 1. Open new Universal RP project with "-force-gles" argument and scene "SampleScene" 2. In Hierarchy window, sel... Read more
Missing referenced script warnings are thrown when resetting the Editor ...
How to reproduce: 1. Create a new Unity project 2. Select any Editor layout type other than the default 3. Click Play 4. Change Edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range
- The characters of the bottom option in the Scene View Debug Draw Mode dropdown menu are cut off
- Graph and Camera options for Render Graph Viewer disappear after maximising the window