Search Issue Tracker

By Design



Found in [Package]

9.0.0, 8.1.0

Issue ID




[HDRP] Game view window does not refresh on changing Background Type Color to None

Package: Scriptable Render Pipeline HD


Game view window does not refresh on changing Background Type Color to None.

Steps to repro:
1. Create a new HDRP Project.
2. Select the Main Camera > Background Type > Color.
3. Change Background Color to Green.
4. Change Background Type > None.

Actual Result:
Camera preview window does not refresh on changing Clear Flags.

Expected Result:
Camera preview window should be refreshed on changing Clear Flags.

Reproducible in:
2020.2.0a9, 2020.1.0b8, 2019.3.2f1 with Package Version 9.0.0, 8.1.0, 8.0.1, 7.3.1.

Note: Camera Render Type > "None" option is not available in Package Version 7.3.1.

Occurring only on Windows 10.

  1. Resolution Note:

    This is the expected behavior for background type set to None.
    In practice this means that we don't clear the main color buffer (with either color or the sky) and since HDRP reuse render texture between cameras, it's expected to see result from previous rendering persisting. This mode is only supposed to be used with the compositor tool where it's needed to achieve camera stacking behavior.
    Tooltip will be updated to add information regarding this.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.