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AssemblyConverter error in Visual Studio
Regression in 5.1; Repro steps: 1. open project "UniversalPlugins.zip 2. build it to WSA platform; 3. build and run generated solut... Read more
Microphone.IsRecording(null) returns true even when no devices exist
Steps to reproduce: 1. Make sure that there are no microphones plugged in 2. Open 'MicrophoneBug.zip' project 3. Open scene 'test' ... Read more
[WP8.1] Build fails if the product name starts with a number
To reproduce: 1. Create a new project 2. Switch platform to WP8 3. Go to player settings 4. Change the product name to "2proj" or an... Read more
[WP8] Pause-resuming the standard assets project causes a crash (access ...
To reproduce: 1. Open the standard assets project 2. Build & run for WP8 3. Pause the app 4. Resume 5. Notice that the app crashed. ... Read more
Particle System - Changing position makes particles emit along line
Repro steps: 1) Open the project 2) Play scene 'particleScene' 3) Select Particle System in Hierarchy 4) Set Position X to 5 5) Noti... Read more
[Android][UI] Some letters are out of place in UI text elements on some ...
Some letters are out of place in UI text elements on some devices: Google Nexus 5 and LG G3 seems to exhibit such behaviour always w... Read more
[WP8.1] Legacy diffuse shader does not display it's texture correctly
To reproduce: 1. Open attached project 2. Open scene repro 3. Build & run the scene to a WP8.1 device 4. Notice how instead of the g... Read more
[WSA] TouchScreen keyboard issue
Windows TouchScreen keyboard keys can be held down to get an option for a different char selection. For example, "qwerty" key's line... Read more
destroying player object causes exception on disconnect.
After a player object is destroyed on the server, and the client disconnects, a nullReferenceException occurs during the disconnect ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder