Search Issue Tracker
Fixed in 2022.3.9f1
Fixed in 2022.3.X, 2023.2.X, 2023.3.X, 2023.3.0b5
Votes
0
Found in
2021.3.21f1
2022.2.11f1
2023.1.0b8
2023.2.0a6
2023.3.0a3
Issue ID
UUM-30744
Regression
No
GC allocates memory when using HDRP
Reproduction steps:
1. Open the “unityHX” Project
2. Open the “Assets/Vivid_arts/Mountain_lake/Scenes/MLRT_mountain.unity” Scene
3. Enter the Play mode
4. Open the Profiler Window (Window > Analysis > Profiler)
5. Select a frame and observe the “GC Alloc” column in the Hierarchy tab
Expected result: GC allocates no memory
Actual result: GC allocates memory
Reproducible with: 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6
Could not test with: 2020.3.46f1 (Packages required are not available for this version)
Reproduced on: Intel MacOS 13.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor freezes indefinitely when copy pasting large amounts of characters into New Scaler Profile Name field in the Adaptive Performance Settings
- The Provider name text is off-centered in the Adaptive Performance Settings
- Images lose their view and become distorted during "See what's new" window resizing
- Ribbon Trail mesh collapses into narrow mesh when Emission "Rate over Time" is set to over 664
- Unity_RunCommand tool Details block has unnecessary empty space below the text in Unity MCP Project Settings window section
Add comment