Search Issue Tracker
Fixed in 2021.3.29f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.2.0a19
Votes
0
Found in
2020.3.46f1
2021.3.21f1
2022.2.11f1
2023.1.0b7
2023.2.0a8
Issue ID
UUM-29788
Regression
No
EnlightenRuntimeManager methods are still called in Play mode
Steps to reproduce:
- Open any existing Unity project
- Bake lighting using Progressive Lightmapper
- Open Profiler window (Window > Analysis)
- Enter Play mode
- Navigate to CPU Usage tab
- Type in EnlightenRuntimeManager into the search field and scrub through the timeline
- Notice that EnlightenRuntimeManager is still called
Notes:
- EnlightenRuntimeManager is called even when Realtime Global Illumination is disabled
!Profiler.png|thumbnail!
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UVCS] Wrong folder moved to changelist after shelve/unshelve sequence
- Object Selector becomes unresponsive when selecting root UI Document as Data Source for Add Binding in UI Builder
- Search #Light.m_Shadows.m_Type query block does not detect default Light objects in Scene unless they were modified
- Shader Graph "Create Node" menu has a doubled text in search when the text was deleted replaced to the space and then the exact same text was entered
- Multiple non interactable Worker Processes are active when calling undelayed editor processes in the InitializeOnLoadMethod
Add comment