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0
votes
Fixed

Enable Ray-Tracing flag is not filtered out from Output Inspector when u...

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Oct 19, 2022

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Version/s: 2023.1.0a16, 2023.2.0b1, 2023.3.0a3

How to reproduce: # Open any VFX on in URP project # Select Output context and observe the Inspector Expected result: Enable ... Read more

0
votes
Fixed

[UI Builder] Selector names that contain more than 24 symbols are not fu...

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Oct 19, 2022

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Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1

How to reproduce: 1. Open the user’s attached project 2. Open the “test.uxml” file 3. Observe the 3rd Selector name in the StyleS... Read more

0
votes
Won't Fix

Time API breaks for exactly two frames when calling SceneManager.LoadSce...

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Oct 19, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16, 2023.2.0a1

Reproduction steps: 1. Download the attached project "Simulation-Foundation-devin-bug-report" 2. Download the attached "forTesting... Read more

0
votes
Fixed

Crash on Unwrapping_CUSTOM_GeneratePerTriangleUVImpl_Injected when passi...

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Jun 09, 2022

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Version/s: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a16, 2023.2.0a1

Reproduction steps: 1. Open the user's attached project 2. Open Assets/Scenes/SampleScene 3. Click on the FloorNode GameObject ... Read more

3
votes
Fixed

Creating a mesh in Play Mode causes an "abnormal mesh bounds" error

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Jun 14, 2022

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Version/s: 2020.3.4f1, 2020.3.33f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a10, 2023.2.0a1

Reproduction steps: 1. Open the user's attached project 2. Enter Play mode Expected result: No error message Actual result: Er... Read more

1
votes
Duplicate

Scene view performance rapidly drops when the Inspector window is opened...

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Jun 14, 2022

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Version/s: 2019.4.34f1, 2020.3.26f1, 2021.2.8f1, 2022.1.0b4, 2022.2.0a2, 2023.2.0a1

How to reproduce: 1. Open the attached "case_1391021" project 2. Open the "MyScene" Scene 3. Open the "Window -> Analysis -> Prof... Read more

0
votes
Feature Request

Mesh.AddBlendShapeFrame performance decreases when consecutively adding ...

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Jun 14, 2022

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Version/s: 2019.4.36f1, 2020.3.30f1, 2021.2.15f1, 2022.1.0b11, 2022.2.0a7, 2023.2.0a1

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Open the Profiler (Window -> Analysis -... Read more

0
votes
Duplicate

Model skin weights are not evaluated when editing them in Paused Game view

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Jun 14, 2022

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Version/s: 2019.3.12f1, 2020.1.0b7, 2020.2.0a9, 2023.2.0a1

To reproduce: 1. Open up 'SkinWeightsBugRepro.zip' attached project 2. Enter Game view and then Pause it 3. In Hierarchy search f... Read more

7
votes
Won't Fix

Representation of LOD Group bounds are displayed not fully containing sh...

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Jun 14, 2022

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Version/s: 2018.4.26f1, 2019.4.8f1, 2020.1.2f1, 2020.2.0a20, 2023.2.0a1

How to reproduce: 1. Open attached project "LODGroupBounds.zip" 2. Open "WrongLODGroupBounds" scene 3. Open Scene Window 4. Sele... Read more

0
votes
Active

half point precision causes stutter in shader

Package: Shader Graph

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Oct 19, 2022

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Version/s: 12.1.5, 12.1.6, 14.0.3

When using *Half point precision* on the Android platform in 2021/2022, the *time node* causes stutter {*}after a couple of minutes{... Read more

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