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[URP] The Player built with with specific project crashes when launched ...
Reproduction steps:1. Opent the attached project “BuildCrash”2. Go to File > Build Settings > Build and Run Expected result: T... Read more
[TextMeshPro Backport] IndexOutOfRangeException: Index was outside the b...
How to reproduce:1. Download and open the attached project2. Enter "Play" mode3. Observe the console window Expected outcome: No err... Read more
Different numbers are logged from a fixed float array of numbers compare...
How to reproduce:1. Open the user’s attached “Fixed Array Test.zip” project2. Enter Play Mode3. Observe the console window Expected ... Read more
Renderer Feature settings on the main asset aren't updated when changing...
How to reproduce:1. Open the attached user project “Playground.zip“2. Select the “GaussianBlurFeature“ asset (Assets/Settings)3. Cha... Read more
UI GameObject sometimes can't be moved when pivot is moved from center
Reproduction steps:1. Open the attached project “RectNotMove”2. Select the Recttool by clicking on the button in Scene view or press... Read more
Warnings are constantly generated when the Editor and Game view are on d...
Reproduction steps:1. Open the attached project “ALLOC_spam”2. Position Editor and Game view so they would ve on different displays2... Read more
Rect Transform is rotated very fast when using Rotate tool in Blueprint ...
Reproduction steps:1. Open the attached project “FastRotate”2. Select the Rotate tool by clicking on the button in Scene view or pre... Read more
[InputSystem] Assertion Error (binding resolution) when Destroying and I...
Reproduction steps:1. Open the attached Project “BugRepro”2. Go to Build Settings and enable Development Build3. Build and Run on an... Read more
[Android] AndroidJavaProxy call from Java to C# fails when any string pa...
Reproduction steps:1. Open the attached project "AndroidJavaProxyNullString"2. Build And Run on an Android device Expected result: O... Read more
[Oculus][Android] Unable to connect Profiler to a device when built with...
Reproduction steps:1. Open the attached project "OculusGLES3RenderingBugs"2. Open Build Settings Edit > Build Settings3. Tick Dev... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default