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Enable Ray-Tracing flag is not filtered out from Output Inspector when u...
How to reproduce: # Open any VFX on in URP project # Select Output context and observe the Inspector Expected result: Enable ... Read more
[UI Builder] Selector names that contain more than 24 symbols are not fu...
How to reproduce: 1. Open the user’s attached project 2. Open the “test.uxml” file 3. Observe the 3rd Selector name in the StyleS... Read more
Time API breaks for exactly two frames when calling SceneManager.LoadSce...
Reproduction steps: 1. Download the attached project "Simulation-Foundation-devin-bug-report" 2. Download the attached "forTesting... Read more
Crash on Unwrapping_CUSTOM_GeneratePerTriangleUVImpl_Injected when passi...
Reproduction steps: 1. Open the user's attached project 2. Open Assets/Scenes/SampleScene 3. Click on the FloorNode GameObject ... Read more
Creating a mesh in Play Mode causes an "abnormal mesh bounds" error
Reproduction steps: 1. Open the user's attached project 2. Enter Play mode Expected result: No error message Actual result: Er... Read more
Scene view performance rapidly drops when the Inspector window is opened...
How to reproduce: 1. Open the attached "case_1391021" project 2. Open the "MyScene" Scene 3. Open the "Window -> Analysis -> Prof... Read more
Mesh.AddBlendShapeFrame performance decreases when consecutively adding ...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Open the Profiler (Window -> Analysis -... Read more
Model skin weights are not evaluated when editing them in Paused Game view
To reproduce: 1. Open up 'SkinWeightsBugRepro.zip' attached project 2. Enter Game view and then Pause it 3. In Hierarchy search f... Read more
Representation of LOD Group bounds are displayed not fully containing sh...
How to reproduce: 1. Open attached project "LODGroupBounds.zip" 2. Open "WrongLODGroupBounds" scene 3. Open Scene Window 4. Sele... Read more
half point precision causes stutter in shader
When using *Half point precision* on the Android platform in 2021/2022, the *time node* causes stutter {*}after a couple of minutes{... Read more
All about bugs
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Latest issues
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