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Fixed
Fixed in 2023.1.0b13, 2023.2.0a11
Votes
0
Found in
2023.1.0b8
2023.2.0a6
Issue ID
UUM-30370
Regression
Yes
Crash in Intel driver when switching URP template to OpenGLCore on Win 11
Repro steps:
* create new project with URP with the Samples Scene
* Go to Project Settings and switch rendering API to OpenGL Core
* The editor will restart
* then it will crash
Reproducible in 2023.1.0b1, 2023.1.0a25, 2023.2.0a7
Cannot repro in 2023.1.0a11, 2023.1.0a24, 2022.2.12f1
Reproducible on Win11 - cannot repro on Win 10
*Regressed version: 2023.1.0a24*
Stack:
========== OUTPUTTING STACK TRACE ==================
0x00007FFC93EA2051 (igdrcl64) GTPin_Init
0x00007FFC93EA3417 (igdrcl64) GTPin_Init
0x00007FFC93EA5590 (igdrcl64) GTPin_Init
0x00007FFC90D4DBC2 (Unity) SelectPreferredDevice
0x00007FFC90D476DF (Unity) ChooseOpenCLDevice
0x00007FFC90D809A0 (Unity) RadeonRaysContextManager::InitializeClass
0x00007FFC90C0A72C (Unity) BakedGISceneManager::PostUpdate
0x00007FFC90C1F7AC (Unity) gi::PostUpdate
0x00007FFC90C023D8 (Unity) GISceneManager::Update
0x00007FFC90BFD57F (Unity) `GISceneManager::GISceneManager'::`2'::tickGIInEditorRegistrator::Forward
0x00007FFC8ED2B639 (Unity) CallbackArray::Invoke
0x00007FFC9069B30C (Unity) ProfilerCallbackInvoke<CallbackArray,312696>::Invoke
0x00007FFC906A5C24 (Unity) Application::TickTimer
0x00007FFC90B234AA (Unity) MainMessageLoop
0x00007FFC90B281B6 (Unity) UnityMain
0x00007FF7A62929FA (Unity) __scrt_common_main_seh
0x00007FFD3D1026BD (KERNEL32) BaseThreadInitThunk
0x00007FFD3DB4A9F8 (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
Log
{code:java}
-- Listing OpenCL platforms(s) --
* OpenCL platform 0
PROFILE = FULL_PROFILE
VERSION = OpenCL 3.0 CUDA 12.1.68
NAME = NVIDIA CUDA
VENDOR = NVIDIA Corporation
* OpenCL platform 1
PROFILE = FULL_PROFILE
VERSION = OpenCL 3.0
NAME = Intel(R) OpenCL HD Graphics
VENDOR = Intel(R) Corporation
-- Listing OpenCL device(s) --
* OpenCL platform 0, device 0
DEVICE_TYPE = 4
DEVICE_NAME = NVIDIA GeForce RTX 3050 Ti Laptop GPU
DEVICE_VENDOR = NVIDIA Corporation
DEVICE_VERSION = OpenCL 3.0 CUDA
DRIVER_VERSION = 531.18
DEVICE_MAX_COMPUTE_UNITS = 20
DEVICE_MAX_CLOCK_FREQUENCY = 1185
CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE = 65536
CL_DEVICE_HOST_UNIFIED_MEMORY = false
CL_DEVICE_MAX_MEM_ALLOC_SIZE = 1073627136
DEVICE_GLOBAL_MEM_SIZE = 4294508544
* OpenCL platform 1, device 0
DEVICE_TYPE = 4
DEVICE_NAME = Intel(R) UHD Graphics
DEVICE_VENDOR = Intel(R) Corporation
DEVICE_VERSION = OpenCL 3.0 NEO
DRIVER_VERSION = 31.0.101.3616
DEVICE_MAX_COMPUTE_UNITS = 32
DEVICE_MAX_CLOCK_FREQUENCY = 1450
CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE = 4294959104
CL_DEVICE_HOST_UNIFIED_MEMORY = true
CL_DEVICE_MAX_MEM_ALLOC_SIZE = 4294959104
DEVICE_GLOBAL_MEM_SIZE = 27370274816
Adjusted DEVICE_GLOBAL_MEM_SIZE due to Intel specific driver reservation, new value is 35090095917.
Crash!!! {code}
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Resolution Note (fix version 2023.2.0a11):
Resolved with this PR: https://github.cds.internal.unity3d.com/unity/unity/pull/26190
Resolution Note (fix version 2023.1.0b13):
Resolved with this PR: https://github.cds.internal.unity3d.com/unity/unity/pull/26537